Uploaded July 2021 | Updated September 2026, 10 hours ago
Creating your first application is not difficult if you are familiar with some C++ programming. The very basics are shown here to draw an image, some text and a 3D model to the screen.
Github repo: github.com/turanszkij/WickedEngine
Support the project on Patreon: patreon.com/wickedengine
Music: youtu.be/iHmKnuovPe4
Creating your first application is not difficult if you are familiar with some C++ programming. The very basics are shown here to draw an image, some text and a 3D model to the screen.
Github repo: github.com/turanszkij/WickedEngine
Support the project on Patreon: patreon.com/wickedengine
Music: youtu.be/iHmKnuovPe4





![Wicked Engine - 10K Stormtroopers [C++][DX11]
While I am preparing for a bigger update on Wicked Engine, I had time for a short video like this. 10 000 animated models can be rendered real time with a GTX 1070. No level of detail was used for the models. Skinning runs in a compute shader, then models are rendered with instancing in a single Draw call. +1 draw call for the water reflections.
Check out Wicked Engine: https://github.com/turanszkij/WickedEngine Wicked Engine - 10K Stormtroopers [C++][DX11]](https://i.ytimg.com/vi/wyoUzYvt75E/mqdefault.jpg)




