Uploaded December 2017 | Updated September 2026, 10 hours ago
While I am preparing for a bigger update on Wicked Engine, I had time for a short video like this. 10 000 animated models can be rendered real time with a GTX 1070. No level of detail was used for the models. Skinning runs in a compute shader, then models are rendered with instancing in a single Draw call. +1 draw call for the water reflections.
Check out Wicked Engine: github.com/turanszkij/WickedEngine
While I am preparing for a bigger update on Wicked Engine, I had time for a short video like this. 10 000 animated models can be rendered real time with a GTX 1070. No level of detail was used for the models. Skinning runs in a compute shader, then models are rendered with instancing in a single Draw call. +1 draw call for the water reflections.
Check out Wicked Engine: github.com/turanszkij/WickedEngine









