SketchpunkLabs | Fun with WebGL 2.0 : 030 : Extruding on a Bezier Splines Path @SketchpunkLabs | Uploaded 7 years ago | Updated 1 day ago
Finally at the most fun use case for splines, Extruding a 2D shape along a spline to form a procedurally generated mesh that can be changed in real time.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/
Finally at the most fun use case for splines, Extruding a 2D shape along a spline to form a procedurally generated mesh that can be changed in real time.
======================================================
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/