Detail Normal Mapping - Shader Graph Basics - Episode 13 @BenCloward
Detail Normal Mapping - Shader Graph Basics - Episode 13  @BenCloward
Uploaded September 2021 | Updated September 2026, 2 weeks ago
In this beginner shader tutorial, I show how to create a shader that applies a detail normal map in Unreal5 and Unity. Detail normal maps are great because they allow you to overcome texture resolution limitations and get sharp details on your meshes, even when you get up close.

Here's last week's video - Blending Normal Maps:
youtu.be/GKVBJ7aO1Mk

And here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl

Here's the Quixel rock asset we're using:
quixel.com/megascans/home?assetId=pkeeM

Learn more!
youtube.com/watch?v=DGGZFLSHYUw
youtube.com/watch?v=8MhptO3Bam0

Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#Unreal5 #shadergraph #normals
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Ben Cloward |

Detail Normal Mapping - Shader Graph Basics - Episode 13

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