CPU and GPU physics @specialisthun
CPU and GPU physics  @specialisthun
Uploaded September 2022 | Updated September 2026, 9 hours ago
CPU physics is driving the falling capsules, but they have colliders that collide with the GPU particle system (the grass).
On CPU, Bullet physics engine is used, on GPU a custom simple physics implementation.
github.com/turanszkij/WickedEngine
CPU and GPU physicsFPS sample - sniper rifleDynamic character demoWicked Engine - Voxel GI [C++][DX11]FPS sample - bloodPaint Tool UpdatesSparse texture debugDecals on transparencyVideo decoding [WIP]64K x 64K virtual texturesCamera feed CRT effectTransform Tool Upgrades
János Turánszki |

CPU and GPU physics

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