Ceiling, Floor, & Round Nodes - Shader Graph Basics - Episode 17 @BenCloward
Ceiling, Floor, & Round Nodes - Shader Graph Basics - Episode 17  @BenCloward
Uploaded September 2021 | Updated September 2026, 2 weeks ago
In this shader tutorial, we take a look at the Floor, Ceiling, & Round nodes in Unreal5 and Unity3d. First, I go over their basic functions and then I show 3 examples of how to use the Floor, Ceiling, & Round nodes in a shader.

Here's last week's video on advanced the Length & Distance nodes:
youtu.be/wTHKzjYBH7U

And here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl

Resources on the web:
docs.unity3d.com/Packages/com.unity.shadergraph@10.0/manual/Floor-Node.html
docs.unity3d.com/Packages/com.unity.shadergraph@10.0/manual/Ceiling-Node.html
docs.unity3d.com/Packages/com.unity.shadergraph@10.0/manual/Round-Node.html
thebookofshaders.com/glossary/?search=floor
thebookofshaders.com/glossary/?search=ceil

Shader Book Recommendations
bencloward.com/resources_books.shtml
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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #shadergraph #Unity
Ceiling, Floor, & Round Nodes - Shader Graph Basics - Episode 17Custom Lighting Models - Episode 1Glass Shader - Advanced Materials - Episode 16Length & Distance - Shader Graph Basics - Episode 16Advanced Button Part 2 - Procedural Shapes and Patterns - Episode 8Substrate Subsurface Scattering - Unreal Substrate - Episode 5Shader Optimization - Game Optimization - Episode 10Pixelation Filter - Shader Graph Basics - Episode 61Tessellation and Displacement - Shader Graph Basics - Episode 41Better Tile Breakup - Terrain Shaders - Episode 7Particle System Rotation - Advanced Materials - Episode 50
Ben Cloward |

Ceiling, Floor, & Round Nodes - Shader Graph Basics - Episode 17

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