Length & Distance - Shader Graph Basics - Episode 16 @BenCloward
Length & Distance - Shader Graph Basics - Episode 16  @BenCloward
Uploaded September 2021 | Updated September 2026, 1 week ago
In this shader tutorial, we take a look at the Length & Distance nodes in Unreal5 and Unity3d. First, I go over their basic functions and then I show 3 examples of how to use the length and distance nodes in a shader.

Here's last week's video on advanced the Smoothstep node:
youtu.be/dn3y5KVxylQ

And here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl

Resources on the web:
docs.unity3d.com/Packages/com.unity.shadergraph@10.0/manual/Distance-Node.html
docs.unity3d.com/Packages/com.unity.shadergraph@10.0/manual/Length-Node.html
thebookofshaders.com/glossary/?search=smoothstep
thebookofshaders.com/glossary/?search=length
thebookofshaders.com/glossary/?search=distance

Shader Book Recommendations
bencloward.com/resources_books.shtml
------------------------------

Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #shadergraph #Unity
Length & Distance - Shader Graph Basics - Episode 16Advanced Button Part 2 - Procedural Shapes and Patterns - Episode 8Substrate Subsurface Scattering - Unreal Substrate - Episode 5Shader Optimization - Game Optimization - Episode 10Pixelation Filter - Shader Graph Basics - Episode 61Tessellation and Displacement - Shader Graph Basics - Episode 41Better Tile Breakup - Terrain Shaders - Episode 7Particle System Rotation - Advanced Materials - Episode 50
Ben Cloward |

Length & Distance - Shader Graph Basics - Episode 16

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER