Uploaded November 2019 | Updated September 2026, 3 weeks ago
Edit 26th May - Updated for the Greymoor Patch. Not much has changed here!
Here are some Stamina Warden PVE builds and Iron Atronach Parses for the Greymoor/Harrowstorm / Dragonhold patch.
I've uploaded a split-screen of both POVs from Kabs (left) and myself (right). I thought, why not, since I have the footage anyway. Let me know what you think of the style.
Thanks to @kabs12 for providing us with the parses. Kabs occasionally uploads videos on YouTube and streams on Twitch, so do check him out!
Youtube - youtube.com/channel/UCtRUDzAzU4P3c6-bQ49_kVA
Kabs' Stam Warden Static Rotation -- youtu.be/4Ffn_679BY8
Twitch - twitch.tv/kabs12
--
We are using the Max Stamina/Stamina Regen food, with 64 points into Stamina for all Stamina Setups in these rotations.
Gear used here:
5x Lokkestiiz, 5x Relequen, 2x Velidreth. (See build screenshot for full details).
The above is used simply for purposes of comparison against other classes, in this test environment.
Race used: Orc
Alternatives (none quite as good): Dunmer, Woodelf, Redguard, Khajiit
In real raid situations, consider Artaeum Takeaway Broth or Max HP Max Stam as food alternatives.
Other gear that is perfectly suitable for different situations/builds include:
Leviathan, Tzogvin, Advancing Yokeda, Maarselok
CMX Parse, Build (Gear, Skills, CPs), Superstar from Video (Kabs POV) -- imgur.com/a/953bJY2
CMX Parse, Build (Gear, Skills, CPs), Superstar from Video (Liko POV) -- imgur.com/a/uEOrTym
--
Rotation
The change to Cutting Dive is mentioned above, and is a big influencer in this rotation. Whenever the target is off-balanced, it is worth spamming birds over anything else, because then each cast of Cutting Dive is worth more than a cast of any DOT, and also Sub Assault.
Outside Off-balance periods, keep up DOTs and do so whilst casting Sub Assault 1-in-3 skills if you can. Poison Injection is the biggest priority to keep up if you are using the Master Bow. Either way, keep this skill up, along with Endless Hail/Arrow Barrage, Consuming Trap, Growing Swarm and Barbed Trap. If you wish to also add Rending Slashes to your setup, like how Kabs has done, then you can do so.
When you anticipate a period of Off-balance coming, best ensure DOTs are up. Perhaps it's worth refreshing Endless Hail/Arrow Barrage and Poison Injection if they're close to running out. As soon as Off-balance is up, just spam Cutting Dive. Afterwards, go back to rotation described above.
In the video, you can see that I keep track of Off-balance with the small UI add-on called Pentest, on the right hand side. When the number is red, this indicates an Off-balance immunity period. When green, then Off-balance is active. Off-balance timing is the same in both POVs. Off-balance is also indicated by the swirly circle above the enemy's head, although admittedly hard to see and keep track of.
Proposed Static Rotation
Cast Netch and then Trap when you start a fight.
Repeat:
Arrow Barrage - Poison Injection
Sub - Swarm - Consuming Trap - Sub - Spam - Spam - Sub - Netch/Barbed Trap/Spam (cast Barbed Trap and Netch in alternative repeats of the rotation, or if your sustain is fine, use a spam instead).
Spam = Cutting Dive or Bear Ulti
The above static rotation is under the assumption you are doing a 10-second rotation with Arrow Barrage.
If you wish to use Endless Hail, with either the Master's Bow or Maelstrom Bow, you can more or less do the above, but also add 3 extra skills (Spam - Sub - Spam) to the end of the front bar rotation.
—
About alternative skills that were not used in this video:
Vigor / Ring of Preservation (back-barred) - for extra self-heals if needed. I would recommend replacing one of the back bar Fighter's Guild abilities.
Whirling Blades - a spammable/execute that is very useful when a dual-wield AOE setup is desired
Camouflaged Hunter (front-barred) - gives weapon damage passives, and Minor Berserk for 5seconds when you attack from behind. Can be very nice in situations where you know you won't get Minor Berserk consistently.
Bird of Prey (front/double-barred) - similar to above, except gives animal companion passives, and Minor Berserk on the active bar. Can be very nice in situations where you know you won't get Minor Berserk consistently. You can also activate the skill for a period of Major Expedition.
—
Vanze - Survive (feat. Neon Dreams) [NCS Release]
NCS: Music Without Limitations
NCS Spotify: spoti.fi/NCS
Free Download / Stream: ncs.io/vsurvive
youtube.com/watch?v=cvl8e2se8Q4
Edit 26th May - Updated for the Greymoor Patch. Not much has changed here!
Here are some Stamina Warden PVE builds and Iron Atronach Parses for the Greymoor/Harrowstorm / Dragonhold patch.
I've uploaded a split-screen of both POVs from Kabs (left) and myself (right). I thought, why not, since I have the footage anyway. Let me know what you think of the style.
Thanks to @kabs12 for providing us with the parses. Kabs occasionally uploads videos on YouTube and streams on Twitch, so do check him out!
Youtube - youtube.com/channel/UCtRUDzAzU4P3c6-bQ49_kVA
Kabs' Stam Warden Static Rotation -- youtu.be/4Ffn_679BY8
Twitch - twitch.tv/kabs12
--
We are using the Max Stamina/Stamina Regen food, with 64 points into Stamina for all Stamina Setups in these rotations.
Gear used here:
5x Lokkestiiz, 5x Relequen, 2x Velidreth. (See build screenshot for full details).
The above is used simply for purposes of comparison against other classes, in this test environment.
Race used: Orc
Alternatives (none quite as good): Dunmer, Woodelf, Redguard, Khajiit
In real raid situations, consider Artaeum Takeaway Broth or Max HP Max Stam as food alternatives.
Other gear that is perfectly suitable for different situations/builds include:
Leviathan, Tzogvin, Advancing Yokeda, Maarselok
CMX Parse, Build (Gear, Skills, CPs), Superstar from Video (Kabs POV) -- imgur.com/a/953bJY2
CMX Parse, Build (Gear, Skills, CPs), Superstar from Video (Liko POV) -- imgur.com/a/uEOrTym
--
Rotation
The change to Cutting Dive is mentioned above, and is a big influencer in this rotation. Whenever the target is off-balanced, it is worth spamming birds over anything else, because then each cast of Cutting Dive is worth more than a cast of any DOT, and also Sub Assault.
Outside Off-balance periods, keep up DOTs and do so whilst casting Sub Assault 1-in-3 skills if you can. Poison Injection is the biggest priority to keep up if you are using the Master Bow. Either way, keep this skill up, along with Endless Hail/Arrow Barrage, Consuming Trap, Growing Swarm and Barbed Trap. If you wish to also add Rending Slashes to your setup, like how Kabs has done, then you can do so.
When you anticipate a period of Off-balance coming, best ensure DOTs are up. Perhaps it's worth refreshing Endless Hail/Arrow Barrage and Poison Injection if they're close to running out. As soon as Off-balance is up, just spam Cutting Dive. Afterwards, go back to rotation described above.
In the video, you can see that I keep track of Off-balance with the small UI add-on called Pentest, on the right hand side. When the number is red, this indicates an Off-balance immunity period. When green, then Off-balance is active. Off-balance timing is the same in both POVs. Off-balance is also indicated by the swirly circle above the enemy's head, although admittedly hard to see and keep track of.
Proposed Static Rotation
Cast Netch and then Trap when you start a fight.
Repeat:
Arrow Barrage - Poison Injection
Sub - Swarm - Consuming Trap - Sub - Spam - Spam - Sub - Netch/Barbed Trap/Spam (cast Barbed Trap and Netch in alternative repeats of the rotation, or if your sustain is fine, use a spam instead).
Spam = Cutting Dive or Bear Ulti
The above static rotation is under the assumption you are doing a 10-second rotation with Arrow Barrage.
If you wish to use Endless Hail, with either the Master's Bow or Maelstrom Bow, you can more or less do the above, but also add 3 extra skills (Spam - Sub - Spam) to the end of the front bar rotation.
—
About alternative skills that were not used in this video:
Vigor / Ring of Preservation (back-barred) - for extra self-heals if needed. I would recommend replacing one of the back bar Fighter's Guild abilities.
Whirling Blades - a spammable/execute that is very useful when a dual-wield AOE setup is desired
Camouflaged Hunter (front-barred) - gives weapon damage passives, and Minor Berserk for 5seconds when you attack from behind. Can be very nice in situations where you know you won't get Minor Berserk consistently.
Bird of Prey (front/double-barred) - similar to above, except gives animal companion passives, and Minor Berserk on the active bar. Can be very nice in situations where you know you won't get Minor Berserk consistently. You can also activate the skill for a period of Major Expedition.
—
Vanze - Survive (feat. Neon Dreams) [NCS Release]
NCS: Music Without Limitations
NCS Spotify: spoti.fi/NCS
Free Download / Stream: ncs.io/vsurvive
youtube.com/watch?v=cvl8e2se8Q4







![ESO - [Symbolic] - vAS HM - Stamblade Bow/Bow Practice - Wrathstone
This is a clip from Day 2 as a Bow user in vAS HM. I had fun trying out for Symbolic, thanks for having me. Karma and I are looking forward to leaving Hodor and joining the core team kappa.
I was at 64k/52k DPS when the last sphere came before the execute phase. Unfortunately, the Main Tank died at the beginning of execute so we didnt finish this attempt. This means I dont really have a clean parse to link, since the fight dragged on. It does show that this build certainly has potential to beat a Magblade.
Hopefully, if I do upload again, it will be a bit more polished, still a lot more to get right consistently. This is mainly an upload for the interest of others in Hodor so we can compare, but Im leaving it public so maybe others can find it useful too.
Some notes which helped me improve from Day 1:
This is a clip from when I was using Reapers Mark, so I was setting off a little earlier than usual to make the most of the Major Berserk. Still did 11-12k AOE damage, which is pretty reasonable considering.
Without Mark (since I was taking turns with Karma) I would use Crushing Weapon to attack spheres when they were below 50%, to guarantee that I do not waste Global Cooldowns from casting an empty Snipe. Although you dont see it consistently here, when a sphere was approaching I would cast Crushing instead of Snipe to prevent wasted GCDs.
Crushing Weapon was also really good to use if I needed mobility when I was in a hard spot such as when kiting storm, and when I had the defiling blast on me as youll see. The heal does 25% of the damage done, so it is a pretty strong self-heal.
Previously I didnt bother to recast Hail at all on Olms, but it also works to recast it when a sphere spawns under Olms. If not, then a poison injection just to keep up the Berserker Glyph.
I didnt try ballista over incap at all. Incap was great because it usually coincided with the source of Major Slayer received from the DDs next to me (thanks Random!). Lining my skills up with incap is something that I can do a lot better, but it was pretty bursty all the same despite some mis-timings.
My major courage uptime here was only 39%, entirely my fault as I was playing in a different position than I do normally, and with a lot of new things to learn, looking for Olorime took a backseat - oopsie!
Build used here https://i.imgur.com/8OHcOm0.png
♫Music By♫
●John Lynn - Destination [Bass Rebels Release]
●Song - https://youtu.be/exXxIfbR778
●Download/Stream - https://www.bassrebels.co.uk/Destination11 ESO - [Symbolic] - vAS HM - Stamblade Bow/Bow Practice - Wrathstone](https://i.ytimg.com/vi/ihpMQ-z0iZ8/mqdefault.jpg)

![ESO - [Hodor] - vCR HM 132,661 Score - 6:46 Fight Time - Liköya Magblade - Wolfhunter
This is the run from the #1 Score for Cloudrest in the Wolfhunter Patch. Well played to the other guilds on EU for pushing us and each other with new ideas, its been fun.
This happened to be the only run where I tried to use just Soul Harvest as a non-Major Slayer user. Not a particularly good idea. It may have contributed to faster kill of minibosses, but it didnt do anything extra for damage to ZMaja, which is the primary goal. To be honest I didnt play particularly well in this run and got held up by my Siroria Circle a few too many times for my own liking.
Fingers crossed someone actually lets me bring a non-Nightblade in Murkmire :D
(Moon Lake) Royalty Free Music
https://www.youtube.com/watch?v=uMaOL7Pa6zo ESO - [Hodor] - vCR HM 132,661 Score - 6:46 Fight Time - Liköya Magblade - Wolfhunter](https://i.ytimg.com/vi/jPxSeqUwtCU/mqdefault.jpg)
![ESO - Stamina Sorcerer Rotation (58k+ on 6mil) - See Description - Murkmire PTS 4.2.0
Edit 31st October - Please see updated video for Murkmire - https://youtu.be/-kod_JZGM_U
This is a video to showcase a Stamina Sorcerer rotation. Again, its not a build video as such. Any information here is subject to change before the official release of Murkmire. If this page needs updating, then I shall do so.
These tests were done to compare indirectly with a Stamina Nightblade. Identical buffs to a Stamblade were received (Minor Savagery, Major Fracture and Breach and Minor Berserk). Orbs were also given as standard. Thanks, @stileanima!
The DPS of this class should only be compared to other Stamina classes in my recent videos - and NOT the Magicka classes.
I waited until now to upload Stamina Sorcerer because we were expecting a positive change to Sorcerer sustain in PTS 4.2.1. We got a buff to dark deal - which doesnt really help us here. I tried it and ended up losing DPS versus just using heavy attacks.
As you can see, Stamina Sorcerers ST damage seems to be inline with other stamina classes. Note: There is a little bit of minor vulnerability coming from the Atronach (12% in this parse), which inflates the parse by around 500 dps here.
Sustain for a Stamina Sorcerer is by far the worst out of all Stamina classes. The difference between Stamina Drain and Stamina Regen is too high and there is no way to control this other than use heavy attacks (or Dark Deal, which I already mentioned is undesirable). For this reason, I chose to use Dubious drink instead of Max HP Max Stam food. As a consequence, I chose Ravager over Advancing Yokeda, since the HP bonus makes brings your HP pool to a safer threshold - 15.8k HP (or 17k HP for the duration that your Storm Atronach is up) instead of 14.5k HP or so with Advancing Yokeda.
Since I never wrote/showed Stamina Sorcerer stuff before, Ill write a little about the rotation - it is quite simple so there isnt much to say.
Rotation
Backbar rotation is almost always Hail - Caltrops - Poison Injection. Use your ultimate if its up, as the fourth skill.
Front bar rotation is simply casting your dots on cooldown whenver possible (hurricane, trap and rending slashes). For the rest of the time, just spam crushing weapon (and that is a lot of time spent spamming this skill). Rending slashes, trap and hurricane can all be recast a second or two early if you are switching to your back bar. Nothing really changes throughout.
Ballista and Storm Atronach ultimates do pretty similar DPS. If I am bringing a Stamina Sorcerer to a raid, I would rather bring the Storm Atronach for the nice synergy that your teammates can use.
Build (simply what I used in the video) https://i.imgur.com/onXfSBL.png
Combat Metrics Parse from Video https://i.imgur.com/SkmeyhK.png
♫Music By♫
●EDWRD - New Chapter [Bass Rebels Release]
●Song - https://youtu.be/CGkTyNhqKDM
●Download/Stream - http://smarturl.it/NewChapter ESO - Stamina Sorcerer Rotation (58k+ on 6mil) - See Description - Murkmire PTS 4.2.0](https://i.ytimg.com/vi/jl5t7d8trBw/mqdefault.jpg)