Uploaded January 2019 | Updated September 2026, 3 weeks ago
Just a quick video to quickly discuss the potency of certain races (Dunmer, Altmer, Breton, Khajiit) on the Magicka Nightblade. Here in the video is the footage of a Breton Magicka Nightblade.
Realistically, all 4 races are pretty close together, and the effect of crit chance probably affects the DPS more. I'm not seeing a winner, in the same way as the Khajiit for Magicka Templar.
Given Orbs, Elemental Drain, Minor Vulnerability and Minor Sorcer, thanks @stileanima (to allow direct comparison with Magicka Templars), all 4 of the races were more or less 58-60k. See https://i.imgur.com/O965yos.png for more.
Altmer - https://i.imgur.com/8l6qnQO.png
Breton - https://i.imgur.com/3X665iW.png
Dunmer - https://i.imgur.com/DBSsURr.png
Khajiit - https://i.imgur.com/wMvwLrp.png
Build -- https://i.imgur.com/dAe3Ku1.jpg
All gear is the same for all characters, with the one exception of a Berserker enchant back bar for Breton, in place of Absorb Magicka enchant for the others, because the sustain is too good otherwise.
By the way, I will not be revisiting Magicka Templars in the PTS barring huge changes, with my previously uploaded video "ESO - Magicka Khajiit Master Race? - Wrathstone PTS 4.3.0" becoming the Race Comparison video for Magicka Templars since I am satisfied with the outcome. (youtube.com/watch?v=c-HGXW_B7EE)
Just a forewarning, I won't be going through ALL classes as I did for Murkmire. Rather, I will explore the changes that I find more interesting, as well as some fully-buffed raid parses later on since they are more telling.
----
Proposed Race Changes:
Khajiit
Increases Experience gain in Medium Armor Skill Line by 15%, 5% bonus change to successfully pickpocket → No changes
Nimble: Gain 20% Health Recovery and 10% Stamina Recovery → Robustness: Increases your Health Recovery by 100 and your Stamina and Magicka recovery by 75.
Stealthy: Reduce detection radius by 3m and Increase damage from Stealth by 10% → Lunar Blessings: Increases your Max Health, Magicka, and Stamina by 750.
Carnage: Increase Weapon Critical Chance by 8% → Feline Ambush: Increases your Weapon and Spell Critical Chance by 8%. Reduces your detection radius in Stealth by 5m.
High Elf
Increases Experience gain in Destruction Staff Skill Line by 15%, extra 1% Generic Experience gain → No changes
Spellcharge: Gain 9% Magicka Recovery → Spell Recharge: Restore 575 Magicka or Stamina, based on whichever is higher, after activating a Class Ability. This effect can occur once every 6 seconds. Reduces damage taken by 5% while you are using an ability with a cast or channel time.
Gift of Magnus: Gain 10% Max Magicka → Syrabane’s Boon: Increases your Max Magicka by 2000.
Elemental Talent: Gain 4% Fire/Shock/Ice damage → Increases your Spell Damage by 258.
Breton
Increases Experience gain in Light Armor Skill Line by 15%, extra 1% Alliance Point gain → No changes
Gift of Magnus: Gain 10% Max Magicka → Increases your Max Magicka by 2000.
Spell Attunement: Gain 3960 Spell Resistance → Gain 2310 Spell Resistance and 100 Magicka Recovery.
Magicka Mastery: Gain 3% Magicka Cost Reduction → Reduces the Magicka cost of your abilities by 7%.
Dark Elf
Increases Experience gain in Dual Wield Skill Line by 15%, reduces damage taken from Lava by 50% → No changes
Dynamic: Gain 6% Max Stamina and Magicka → Increases your Max Stamina and Magicka by 1250.
Resist Flame: Gain 3% Max Magicka and 2079 Flame Resistance → Increases your Max Health by 600 and your Flame Resistance by 2310. You are immune to the Burning status effect.
Destructive Ancestry: Gain 7% Flame damage and 2% Frost and Shock Damage → Ruination: Increases your Weapon and Spell Damage by 258.
----
JaeNev:
https://www.youtube.com/channel/UCgrm...
instagram.com/jaenevmusic
soundcloud.com/jaenevmusic
Pratzapp:
https://www.youtube.com/channel/UC1T9...
instagram.com/pratzapp
https://creativecommons.org/licenses/...
Music provided by RFM: youtu.be/8ekUMmZfAyI
Just a quick video to quickly discuss the potency of certain races (Dunmer, Altmer, Breton, Khajiit) on the Magicka Nightblade. Here in the video is the footage of a Breton Magicka Nightblade.
Realistically, all 4 races are pretty close together, and the effect of crit chance probably affects the DPS more. I'm not seeing a winner, in the same way as the Khajiit for Magicka Templar.
Given Orbs, Elemental Drain, Minor Vulnerability and Minor Sorcer, thanks @stileanima (to allow direct comparison with Magicka Templars), all 4 of the races were more or less 58-60k. See https://i.imgur.com/O965yos.png for more.
Altmer - https://i.imgur.com/8l6qnQO.png
Breton - https://i.imgur.com/3X665iW.png
Dunmer - https://i.imgur.com/DBSsURr.png
Khajiit - https://i.imgur.com/wMvwLrp.png
Build -- https://i.imgur.com/dAe3Ku1.jpg
All gear is the same for all characters, with the one exception of a Berserker enchant back bar for Breton, in place of Absorb Magicka enchant for the others, because the sustain is too good otherwise.
By the way, I will not be revisiting Magicka Templars in the PTS barring huge changes, with my previously uploaded video "ESO - Magicka Khajiit Master Race? - Wrathstone PTS 4.3.0" becoming the Race Comparison video for Magicka Templars since I am satisfied with the outcome. (youtube.com/watch?v=c-HGXW_B7EE)
Just a forewarning, I won't be going through ALL classes as I did for Murkmire. Rather, I will explore the changes that I find more interesting, as well as some fully-buffed raid parses later on since they are more telling.
----
Proposed Race Changes:
Khajiit
Increases Experience gain in Medium Armor Skill Line by 15%, 5% bonus change to successfully pickpocket → No changes
Nimble: Gain 20% Health Recovery and 10% Stamina Recovery → Robustness: Increases your Health Recovery by 100 and your Stamina and Magicka recovery by 75.
Stealthy: Reduce detection radius by 3m and Increase damage from Stealth by 10% → Lunar Blessings: Increases your Max Health, Magicka, and Stamina by 750.
Carnage: Increase Weapon Critical Chance by 8% → Feline Ambush: Increases your Weapon and Spell Critical Chance by 8%. Reduces your detection radius in Stealth by 5m.
High Elf
Increases Experience gain in Destruction Staff Skill Line by 15%, extra 1% Generic Experience gain → No changes
Spellcharge: Gain 9% Magicka Recovery → Spell Recharge: Restore 575 Magicka or Stamina, based on whichever is higher, after activating a Class Ability. This effect can occur once every 6 seconds. Reduces damage taken by 5% while you are using an ability with a cast or channel time.
Gift of Magnus: Gain 10% Max Magicka → Syrabane’s Boon: Increases your Max Magicka by 2000.
Elemental Talent: Gain 4% Fire/Shock/Ice damage → Increases your Spell Damage by 258.
Breton
Increases Experience gain in Light Armor Skill Line by 15%, extra 1% Alliance Point gain → No changes
Gift of Magnus: Gain 10% Max Magicka → Increases your Max Magicka by 2000.
Spell Attunement: Gain 3960 Spell Resistance → Gain 2310 Spell Resistance and 100 Magicka Recovery.
Magicka Mastery: Gain 3% Magicka Cost Reduction → Reduces the Magicka cost of your abilities by 7%.
Dark Elf
Increases Experience gain in Dual Wield Skill Line by 15%, reduces damage taken from Lava by 50% → No changes
Dynamic: Gain 6% Max Stamina and Magicka → Increases your Max Stamina and Magicka by 1250.
Resist Flame: Gain 3% Max Magicka and 2079 Flame Resistance → Increases your Max Health by 600 and your Flame Resistance by 2310. You are immune to the Burning status effect.
Destructive Ancestry: Gain 7% Flame damage and 2% Frost and Shock Damage → Ruination: Increases your Weapon and Spell Damage by 258.
----
JaeNev:
https://www.youtube.com/channel/UCgrm...
instagram.com/jaenevmusic
soundcloud.com/jaenevmusic
Pratzapp:
https://www.youtube.com/channel/UC1T9...
instagram.com/pratzapp
https://creativecommons.org/licenses/...
Music provided by RFM: youtu.be/8ekUMmZfAyI




![ESO - [Symbolic] - vAS HM - Stamblade Bow/Bow Practice - Wrathstone
This is a clip from Day 2 as a Bow user in vAS HM. I had fun trying out for Symbolic, thanks for having me. Karma and I are looking forward to leaving Hodor and joining the core team kappa.
I was at 64k/52k DPS when the last sphere came before the execute phase. Unfortunately, the Main Tank died at the beginning of execute so we didnt finish this attempt. This means I dont really have a clean parse to link, since the fight dragged on. It does show that this build certainly has potential to beat a Magblade.
Hopefully, if I do upload again, it will be a bit more polished, still a lot more to get right consistently. This is mainly an upload for the interest of others in Hodor so we can compare, but Im leaving it public so maybe others can find it useful too.
Some notes which helped me improve from Day 1:
This is a clip from when I was using Reapers Mark, so I was setting off a little earlier than usual to make the most of the Major Berserk. Still did 11-12k AOE damage, which is pretty reasonable considering.
Without Mark (since I was taking turns with Karma) I would use Crushing Weapon to attack spheres when they were below 50%, to guarantee that I do not waste Global Cooldowns from casting an empty Snipe. Although you dont see it consistently here, when a sphere was approaching I would cast Crushing instead of Snipe to prevent wasted GCDs.
Crushing Weapon was also really good to use if I needed mobility when I was in a hard spot such as when kiting storm, and when I had the defiling blast on me as youll see. The heal does 25% of the damage done, so it is a pretty strong self-heal.
Previously I didnt bother to recast Hail at all on Olms, but it also works to recast it when a sphere spawns under Olms. If not, then a poison injection just to keep up the Berserker Glyph.
I didnt try ballista over incap at all. Incap was great because it usually coincided with the source of Major Slayer received from the DDs next to me (thanks Random!). Lining my skills up with incap is something that I can do a lot better, but it was pretty bursty all the same despite some mis-timings.
My major courage uptime here was only 39%, entirely my fault as I was playing in a different position than I do normally, and with a lot of new things to learn, looking for Olorime took a backseat - oopsie!
Build used here https://i.imgur.com/8OHcOm0.png
♫Music By♫
●John Lynn - Destination [Bass Rebels Release]
●Song - https://youtu.be/exXxIfbR778
●Download/Stream - https://www.bassrebels.co.uk/Destination11 ESO - [Symbolic] - vAS HM - Stamblade Bow/Bow Practice - Wrathstone](https://i.ytimg.com/vi/ihpMQ-z0iZ8/mqdefault.jpg)

![ESO - [Hodor] - vCR HM 132,661 Score - 6:46 Fight Time - Liköya Magblade - Wolfhunter
This is the run from the #1 Score for Cloudrest in the Wolfhunter Patch. Well played to the other guilds on EU for pushing us and each other with new ideas, its been fun.
This happened to be the only run where I tried to use just Soul Harvest as a non-Major Slayer user. Not a particularly good idea. It may have contributed to faster kill of minibosses, but it didnt do anything extra for damage to ZMaja, which is the primary goal. To be honest I didnt play particularly well in this run and got held up by my Siroria Circle a few too many times for my own liking.
Fingers crossed someone actually lets me bring a non-Nightblade in Murkmire :D
(Moon Lake) Royalty Free Music
https://www.youtube.com/watch?v=uMaOL7Pa6zo ESO - [Hodor] - vCR HM 132,661 Score - 6:46 Fight Time - Liköya Magblade - Wolfhunter](https://i.ytimg.com/vi/jPxSeqUwtCU/mqdefault.jpg)
![ESO - Stamina Sorcerer Rotation (58k+ on 6mil) - See Description - Murkmire PTS 4.2.0
Edit 31st October - Please see updated video for Murkmire - https://youtu.be/-kod_JZGM_U
This is a video to showcase a Stamina Sorcerer rotation. Again, its not a build video as such. Any information here is subject to change before the official release of Murkmire. If this page needs updating, then I shall do so.
These tests were done to compare indirectly with a Stamina Nightblade. Identical buffs to a Stamblade were received (Minor Savagery, Major Fracture and Breach and Minor Berserk). Orbs were also given as standard. Thanks, @stileanima!
The DPS of this class should only be compared to other Stamina classes in my recent videos - and NOT the Magicka classes.
I waited until now to upload Stamina Sorcerer because we were expecting a positive change to Sorcerer sustain in PTS 4.2.1. We got a buff to dark deal - which doesnt really help us here. I tried it and ended up losing DPS versus just using heavy attacks.
As you can see, Stamina Sorcerers ST damage seems to be inline with other stamina classes. Note: There is a little bit of minor vulnerability coming from the Atronach (12% in this parse), which inflates the parse by around 500 dps here.
Sustain for a Stamina Sorcerer is by far the worst out of all Stamina classes. The difference between Stamina Drain and Stamina Regen is too high and there is no way to control this other than use heavy attacks (or Dark Deal, which I already mentioned is undesirable). For this reason, I chose to use Dubious drink instead of Max HP Max Stam food. As a consequence, I chose Ravager over Advancing Yokeda, since the HP bonus makes brings your HP pool to a safer threshold - 15.8k HP (or 17k HP for the duration that your Storm Atronach is up) instead of 14.5k HP or so with Advancing Yokeda.
Since I never wrote/showed Stamina Sorcerer stuff before, Ill write a little about the rotation - it is quite simple so there isnt much to say.
Rotation
Backbar rotation is almost always Hail - Caltrops - Poison Injection. Use your ultimate if its up, as the fourth skill.
Front bar rotation is simply casting your dots on cooldown whenver possible (hurricane, trap and rending slashes). For the rest of the time, just spam crushing weapon (and that is a lot of time spent spamming this skill). Rending slashes, trap and hurricane can all be recast a second or two early if you are switching to your back bar. Nothing really changes throughout.
Ballista and Storm Atronach ultimates do pretty similar DPS. If I am bringing a Stamina Sorcerer to a raid, I would rather bring the Storm Atronach for the nice synergy that your teammates can use.
Build (simply what I used in the video) https://i.imgur.com/onXfSBL.png
Combat Metrics Parse from Video https://i.imgur.com/SkmeyhK.png
♫Music By♫
●EDWRD - New Chapter [Bass Rebels Release]
●Song - https://youtu.be/CGkTyNhqKDM
●Download/Stream - http://smarturl.it/NewChapter ESO - Stamina Sorcerer Rotation (58k+ on 6mil) - See Description - Murkmire PTS 4.2.0](https://i.ytimg.com/vi/jl5t7d8trBw/mqdefault.jpg)
![ESO - [Hodor] - vAS HM 115,810 Score (70.2k/59.2k) - 4:35 Total Time - Wrathstone
Firstly, sorry for all the continuous Spider-filled Bow/Bow content. I hope its useful and enjoyable though. This is Part 3 of the Stamina Nightblade vAS Bow/Bow journey.
Here we completed our bow/bow transformation, with now every DD including the interrupter running a stamina build. We killed Olms before Felms even enraged. We got a really competitive score, beating our previous by 32 seconds and we will most likely be moving on to something different. (Old score: https://www.youtube.com/watch?v=5uNgjE21g08). Thanks to @nogetrandom and @TerminalVelocity from Symbolic for filling in perfectly.
Gear used in this run https://i.imgur.com/jt0OlqI.png
Combat Metrics Parse (70.2k/59.2k) https://i.imgur.com/dU5cL2V.png
Song: SHANNI - Closer | Morph Release
Music provided by - |Morph Records|
Video: https://youtu.be/_6sX0mf6kZ4
Download/Stream: http://smarturl.it/mr-010 ESO - [Hodor] - vAS HM 115,810 Score (70.2k/59.2k) - 4:35 Total Time - Wrathstone](https://i.ytimg.com/vi/kBZl-GBTJP0/mqdefault.jpg)

![ESO - [Hodor] - Likoji - Stamblade - vHOF Assembly General 5:22 Fight - Wolfhunter
A relatively clean fight, not our fastest, but it felt good. Had a few new faces today, with a different composition (4 magickas, 4 staminas), so hopefully there will still be improvements.
Parse from video (66.0k / 48.3k) - https://i.imgur.com/8YIeKzF.jpg
Build (Veli, Relequen, Advancing Yokeda, 3x BT) - https://i.imgur.com/jTzPkm8.png
Got a slightly higher one later, but fight was a little messy (63.4k / 49.4k) - https://i.imgur.com/HNUfDHs.jpg
Frontier By DOCTOR VOX https://soundcloud.com/doctor-vox
Video Link https://youtu.be/aEkrUwA4i9w
Music Promoted by Chill Royalty Free Music https://goo.gl/5NfMV4 ESO - [Hodor] - Likoji - Stamblade - vHOF Assembly General 5:22 Fight - Wolfhunter](https://i.ytimg.com/vi/l4fPg46vgrA/mqdefault.jpg)