Uploaded April 2024 | Updated September 2026, 1 hour ago
Build a GOAP system from the ground up in this video that not only explains GOAP (Goal Oriented Action Planning) but will show you how you can implement smarter AI in your Unity project with a practical implementation from scratch. Create dynamic and unpredictable AI for your project that will leave your Players wondering how in the hell the AI outsmarted them once again, and coming back to find out what their opponents will come up with next time.
Jeff Orkin's original Article on GOAP:
web.archive.org/web/20230912173044/https://alumni.media.mit.edu/~jorkin/GOAP_draft_AIWisdom2_2003.pdf
Want to support me? π
Buy me a coffee! ko-fi.com/adammyhre
π Subscribe for more Unity Tutorials youtube.com/@git-amend
Discord: discord.gg/FDRZGQBBUC
#unity3d #gamedev #indiedev
β¬ Contents of this video β¬β¬β¬β¬β¬β¬β¬β¬β¬β¬
0:00 GOAP Explained
4:00 Beliefs
6:45 Sensors
10:32 Actions and Goals
14:16 GOAP Agent
23:00 GOAP Planning Algorithm
35:00 Adding Behaviour
*Source code:* github.com/adammyhre/Unity-GOAP
Unity Utils Repo: github.com/adammyhre/Unity-Utils
Assets Shown In This Video (Affiliate Links)
Dungeon Mason Tiny Hero Duo: (FREE): assetstore.unity.com/packages/3d/characters/humanoids/rpg-tiny-hero-duo-pbr-polyart-225148?aid=1101lw3sv
Tiny Heroes: assetstore.unity.com/packages/3d/characters/humanoids/rpg-tiny-hero-wave-pbr-228701?aid=1101lw3sv
Monsters: assetstore.unity.com/packages/3d/characters/creatures/rpg-monster-bundle-polyart-261480?aid=1101lw3sv
Node Canvas: assetstore.unity.com/packages/tools/visual-scripting/nodecanvas-14914?aid=1101lw3sv
A* Pathfinding Pro: assetstore.unity.com/packages/tools/behavior-ai/a-pathfinding-project-pro-87744?aid=1101lw3sv
SGOAP: assetstore.unity.com/packages/tools/behavior-ai/s-goap-ai-solution-167167?aid=1101lw3sv
GOAP for Unity (FREE Open Source): assetstore.unity.com/packages/tools/behavior-ai/goap-252687?aid=1101lw3sv
Hierarchy Icons: assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv
Better Transform: assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-child-parent--276554?aid=1101lw3sv
Better Mesh Filter: assetstore.unity.com/packages/tools/utilities/better-mesh-filter-266489?aid=1101lw3sv
Modular 3D Text: assetstore.unity.com/packages/3d/gui/modular-3d-text-in-game-3d-ui-system-247241?aid=1101lw3sv
Kronnect Beautify: assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv
*Follow me!*
https://linktr.ee/gitamend
Build a GOAP system from the ground up in this video that not only explains GOAP (Goal Oriented Action Planning) but will show you how you can implement smarter AI in your Unity project with a practical implementation from scratch. Create dynamic and unpredictable AI for your project that will leave your Players wondering how in the hell the AI outsmarted them once again, and coming back to find out what their opponents will come up with next time.
Jeff Orkin's original Article on GOAP:
web.archive.org/web/20230912173044/https://alumni.media.mit.edu/~jorkin/GOAP_draft_AIWisdom2_2003.pdf
Want to support me? π
Buy me a coffee! ko-fi.com/adammyhre
π Subscribe for more Unity Tutorials youtube.com/@git-amend
Discord: discord.gg/FDRZGQBBUC
#unity3d #gamedev #indiedev
β¬ Contents of this video β¬β¬β¬β¬β¬β¬β¬β¬β¬β¬
0:00 GOAP Explained
4:00 Beliefs
6:45 Sensors
10:32 Actions and Goals
14:16 GOAP Agent
23:00 GOAP Planning Algorithm
35:00 Adding Behaviour
*Source code:* github.com/adammyhre/Unity-GOAP
Unity Utils Repo: github.com/adammyhre/Unity-Utils
Assets Shown In This Video (Affiliate Links)
Dungeon Mason Tiny Hero Duo: (FREE): assetstore.unity.com/packages/3d/characters/humanoids/rpg-tiny-hero-duo-pbr-polyart-225148?aid=1101lw3sv
Tiny Heroes: assetstore.unity.com/packages/3d/characters/humanoids/rpg-tiny-hero-wave-pbr-228701?aid=1101lw3sv
Monsters: assetstore.unity.com/packages/3d/characters/creatures/rpg-monster-bundle-polyart-261480?aid=1101lw3sv
Node Canvas: assetstore.unity.com/packages/tools/visual-scripting/nodecanvas-14914?aid=1101lw3sv
A* Pathfinding Pro: assetstore.unity.com/packages/tools/behavior-ai/a-pathfinding-project-pro-87744?aid=1101lw3sv
SGOAP: assetstore.unity.com/packages/tools/behavior-ai/s-goap-ai-solution-167167?aid=1101lw3sv
GOAP for Unity (FREE Open Source): assetstore.unity.com/packages/tools/behavior-ai/goap-252687?aid=1101lw3sv
Hierarchy Icons: assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv
Better Transform: assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-child-parent--276554?aid=1101lw3sv
Better Mesh Filter: assetstore.unity.com/packages/tools/utilities/better-mesh-filter-266489?aid=1101lw3sv
Modular 3D Text: assetstore.unity.com/packages/3d/gui/modular-3d-text-in-game-3d-ui-system-247241?aid=1101lw3sv
Kronnect Beautify: assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv
*Follow me!*
https://linktr.ee/gitamend


![Build Custom Unity MCP Tools for Coding Agents
Learn how to supercharge AI coding assistants like Cursor by teaching them your exact Unity editor workflows. In this step-by-step tutorial we start with Unityβs official MCP bridge, and create a full discoverable [McpTool] with parameters, validation, and structured responses. We also compare the official approach with Unity MCP Pro. Perfect for technical artists, Unity developers, and anyone who wants their AI to actually understand and execute project-specific tasks instead of just writing code.
Use AI Assistant v2.6.0-pre.1 if you dont want a subscription, otherwise sign up for FREE Unity AI Trial: https://unity.com/features/ai
Docs: https://docs.unity3d.com/Packages/com.unity.ai.assistant@2.13/manual/integration/unity-mcp-get-started.html
MCP for Unity Pro - https://y1uda.itch.io/unity-mcp-pro
Want to support me? π
Buy me a coffee! https://ko-fi.com/adammyhre
π Subscribe for more Unity Tutorials https://youtube.com/@git-amend
Discord: https://discord.gg/FDRZGQBBUC
#unity3d #gamedev #indiedev
β¬ Contents of this video β¬β¬β¬β¬β¬β¬β¬β¬β¬β¬
0:00 Install AI Assistant
2:21 Tool Basics
6:56 Params and Response
*Source code:* https://gist.github.com/adammyhre/df4a1d98b131b1ef4df30a787a532e40
More Useful Code:
https://github.com/adammyhre?tab=repositories
Unity Utility Library: https://github.com/adammyhre/Unity-Utils
Lock Inspector Hotkey: https://gist.github.com/adammyhre/4754f731a93bf1cab0d1385ccfa23642
*Other Recommended Tools* _(Affiliate Links)_
Phantom Navigator - https://assetstore.unity.com/packages/tools/utilities/phantom-navigator-371346?aid=1101lw3sv
Ultimate Preview - https://assetstore.unity.com/packages/tools/utilities/ultimate-preview-bundle-340976?aid=1101lw3sv
Mouse Shortcuts - https://assetstore.unity.com/packages/tools/utilities/mouse-button-shortcuts-and-selection-history-228013?aid=1101lw3sv
Init(args) - https://assetstore.unity.com/packages/tools/utilities/init-args-200530?aid=1101lw3sv
Wingman - https://assetstore.unity.com/packages/tools/utilities/wingman-your-inspector-s-best-friend-303181?aid=1101lw3sv
Favorites Window - https://assetstore.unity.com/packages/tools/utilities/favorites-window-123487?aid=1101lw3sv
Scene Notes - https://assetstore.unity.com/publishers/87819?aid=1101lw3sv
Beautify - https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv
Odin - https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1101lw3sv?aid=1101lw3sv
Odin Validator - https://assetstore.unity.com/packages/tools/utilities/odin-validator-227861?aid=1101lw3sv
Hot Reload: https://assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358?aid=1101lw3sv
Better Hierarchy: https://assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv
Better Transform: https://assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-parent-child 321300?aid=1101lw3sv
Better Mesh Filter: https://assetstore.unity.com/packages/tools/utilities/better-mesh-mesh-preview-full-insight-at-a-glance-321364?aid=1101lw3sv
Editor Console Pro: https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889?aid=1101lw3sv
Any Object Finder: https://assetstore.unity.com/packages/tools/utilities/any-object-finder-286455?aid=1101lw3sv
Kybernetic Tools: https://assetstore.unity.com/publishers/16747?aid=1101lw3sv
Sisus Tools: https://assetstore.unity.com/publishers/41398?aid=1101lw3sv
Prime Tween - https://assetstore.unity.com/packages/tools/animation/primetween-high-performance-animations-and-sequences-252960?aid=1101lw3s
Rabbit Logger - https://assetstore.unity.com/packages/tools/utilities/rabbit-logger-305396?aid=1101lw3s
*Follow me!*
https://linktr.ee/gitamend Build Custom Unity MCP Tools for Coding Agents](https://i.ytimg.com/vi/VPjo-M6mPkE/mqdefault.jpg)







![Preparing for CoreCLR: Unityβs New Lifecycle Management API
Unity 6.5 introduces a powerful new Lifecycle Management API that finally makes fast iteration with Domain Reload disabled both safe and practical. In this deep dive, we explore all the major new attributes including [AutoStaticsCleanup], [OnEnteringPlayMode], [OnExitingPlayMode], [OnCodeInitializing], [OnCodeUnloading], and more. Learn how these tools solve long-standing issues with static state leaks, event handler accumulation, and tricky initialization timing β while preparing your project for the upcoming CoreCLR transition in Unity 6.8. Whether youre on the 6.5 beta or using the community backport, this video will show you practical examples, migration strategies, and when to use each attribute.
Path to CoreCLR Upgrade Guide: https://discussions.unity.com/t/path-to-coreclr-2026-upgrade-guide/1714279
AutoStaticsCleanup Backport: https://github.com/alexisstrat/unity-auto-statics-cleanup-generator
Want to support me? π
Buy me a coffee! https://ko-fi.com/adammyhre
π Subscribe for more Unity Tutorials https://youtube.com/@git-amend
Discord: https://discord.gg/FDRZGQBBUC
#unity3d #gamedev #indiedev
β¬ Contents of this video β¬β¬β¬β¬β¬β¬β¬β¬β¬β¬
0:00 The Problem with Statics
3:40 Auto Statics Cleanup
5:42 Play Mode Lifecycle Hooks
6:42 Code Reload Lifecycle
*Other Recommended Tools* _(Affiliate Links)_
Phantom Navigator - https://assetstore.unity.com/packages/tools/utilities/phantom-navigator-371346?aid=1101lw3sv
Ultimate Preview - https://assetstore.unity.com/packages/tools/utilities/ultimate-preview-bundle-340976?aid=1101lw3sv
Mouse Shortcuts - https://assetstore.unity.com/packages/tools/utilities/mouse-button-shortcuts-and-selection-history-228013?aid=1101lw3sv
Init(args) - https://assetstore.unity.com/packages/tools/utilities/init-args-200530?aid=1101lw3sv
Wingman - https://assetstore.unity.com/packages/tools/utilities/wingman-your-inspector-s-best-friend-303181?aid=1101lw3sv
Favorites Window - https://assetstore.unity.com/packages/tools/utilities/favorites-window-123487?aid=1101lw3sv
Scene Notes - https://assetstore.unity.com/publishers/87819?aid=1101lw3sv
Beautify - https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv
Odin - https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1101lw3sv?aid=1101lw3sv
Odin Validator - https://assetstore.unity.com/packages/tools/utilities/odin-validator-227861?aid=1101lw3sv
Hot Reload: https://assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358?aid=1101lw3sv
Better Hierarchy: https://assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv
Better Transform: https://assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-parent-child 321300?aid=1101lw3sv
Better Mesh Filter: https://assetstore.unity.com/packages/tools/utilities/better-mesh-mesh-preview-full-insight-at-a-glance-321364?aid=1101lw3sv
Editor Console Pro: https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889?aid=1101lw3sv
Any Object Finder: https://assetstore.unity.com/packages/tools/utilities/any-object-finder-286455?aid=1101lw3sv
Kybernetic Tools: https://assetstore.unity.com/publishers/16747?aid=1101lw3sv
Sisus Tools: https://assetstore.unity.com/publishers/41398?aid=1101lw3sv
Prime Tween - https://assetstore.unity.com/packages/tools/animation/primetween-high-performance-animations-and-sequences-252960?aid=1101lw3s
Rabbit Logger - https://assetstore.unity.com/packages/tools/utilities/rabbit-logger-305396?aid=1101lw3s
More Useful Code:
https://github.com/adammyhre?tab=repositories
Unity Utility Library: https://github.com/adammyhre/Unity-Utils
Lock Inspector Hotkey: https://gist.github.com/adammyhre/4754f731a93bf1cab0d1385ccfa23642
*Follow me!*
https://linktr.ee/gitamend Preparing for CoreCLR: Unityβs New Lifecycle Management API](https://i.ytimg.com/vi/X6ClELFNqr4/mqdefault.jpg)