Advanced Detail Mapping - Shader Graph Basics - Episode 14 @BenCloward
Advanced Detail Mapping - Shader Graph Basics - Episode 14  @BenCloward
Uploaded September 2021 | Updated September 2026, 2 weeks ago
In this shader tutorial, I show a more advanced detail mapping technique that allows you to apply multiple detail textures (even 16 or more!) to your mesh using only one texture sample. This method can be used when you're applying detail to a character with multiple types of materials that each need need their own detail.

Here's last week's video on basic detail mapping:
youtu.be/SvtTx5jDjuQ

And here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl

Learn more!
youtube.com/watch?v=jDualMvrP4s

Resources on the web:
docs.unity3d.com/Manual/class-Texture2DArray.html

Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #shadergraph #texture2darray
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Ben Cloward |

Advanced Detail Mapping - Shader Graph Basics - Episode 14

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