3ds Max - MCG - Using Compounds @Autodesk3dsMax
3ds Max - MCG - Using Compounds  @Autodesk3dsMax
Uploaded April 2015 | Updated September 2026, 2 weeks ago
In this tutorial, you learn to create compounds to simplify the creation of your graphs. Compounds are essentially sub-graphs, designed to reduce the complexity of a tree structure by combining elements together.

Notes
- Level: Intermediate
- Recorded in: 3ds Max 2016
- The interface in this tutorial applies to MCG 2017. The interface in MCG 2018 has been revised to a new node naming scheme.

Files used: areadownloads.autodesk.com/wdm/3dsmax/HTM-MCG_compounds.zip

This tutorial is intended for use with 3ds Max version 2016 or higher.

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3ds Max - MCG - Using Compounds

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