3ds Max Getting Started - Lesson 15 - Materials @Autodesk3dsMax
3ds Max Getting Started - Lesson 15 - Materials  @Autodesk3dsMax
Uploaded September 2017 | Updated September 2026, 2 weeks ago
Description: This lesson looks at materials in 3ds Max, and specifically at Physical Materials. Physical Materials let you easily define an object’s appearance such as color, shininess and transparency, depending on how it reflects light and how light shines through it.
Level: Beginner
Recorded in: 3ds Max 2018
Files Used: areadownloads.autodesk.com/wdm/3dsmax/HTM-GNL_getting-started-2018.zip

This tutorial is intended for use with 3ds Max version 2018 or higher.

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3ds Max Getting Started - Lesson 15 - Materials

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