3ds Max - MCG - Modeling a Baseball @Autodesk3dsMax
3ds Max - MCG - Modeling a Baseball  @Autodesk3dsMax
Uploaded April 2015 | Updated September 2026, 2 weeks ago
In this movie, you learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs you have learned about in other tutorials on this channel.

Notes
- Level: Intermediate
- Recorded in: 3ds Max 2016
- The interface in this tutorial applies to MCG 2017. The interface in MCG 2018 has been revised to a new node naming scheme.

Files used: areadownloads.autodesk.com/wdm/3dsmax/HTM-MCG_baseball.zip

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3ds Max - MCG - Modeling a Baseball

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