Zig⚡Gamedev Live⚡Dynamic NavMeshes @MadrigalGames
Zig⚡Gamedev Live⚡Dynamic NavMeshes  @MadrigalGames
Uploaded June 2024 | Updated September 2026, 1 week ago
Let's cut some holes in navmeshes in Traction Point today. Come say hi!

#indiedev #gamedev #gameengine #ziglang
Zig⚡Gamedev Live⚡Dynamic NavMeshesLearning new things about C++ after using it for 20+ yearsZig⚡Gamedev Live⚡Ordering my AI friends aroundZig⚡Gamedev Live⚡NPC dialoguebyProd Tutorial - Part 6: Composite NodesMaking game driving AI is hard #gamedev #indiedev #ziglangOne Year of Game Development - Traction PointGamedev & chill⚡C++/C#/Zig Gamedev LiveZig⚡Blender⚡Traction Point - gamedev Live! - #8Working on my custom game audio solutionbyProd Tutorial - Part 2: Node GraphsC++/C#/Zig GameDev Live #36⚡More physics fun!
Madrigal Games |

Zig⚡Gamedev Live⚡Dynamic NavMeshes

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