Unity shader : Miscellaneous rim effect @shaderslaboratory8437
Unity shader : Miscellaneous rim effect  @shaderslaboratory8437
Uploaded September 2016 | Updated September 2026, 1 day ago
shaderslab.com/demo-43---misc.-rim-effect.html

Patreon : patreon.com/shaderslaboratory
Unity shader : Miscellaneous rim effectUnity Shader : Per-fragment diffuse lightingUnity shader : Basic jelly effectShaders in Unity, Step 1 : ShaderlabUnity shader : Grayscale depending Z-Buffer valueUnity shader : Shadow with Vertex/Fragment shaderUnity shader : Echolocation effectUnity shader : Dissolve depending depth (Z value)Unity shader : Alpha depending on distance from the cameraUnity shader : Green chroma key to transparencyUnity shader : Triplanar mappingUnity shader : Texture switch depending player position
Anthony Bléchet |

Unity shader : Miscellaneous rim effect

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