Unity Shader : Per-fragment diffuse lighting @shaderslaboratory8437
Unity Shader : Per-fragment diffuse lighting  @shaderslaboratory8437
Uploaded September 2016 | Updated September 2026, 4 hours ago
shaderslab.com/demo-47---diffuse-per-fragment.html

Patreon : patreon.com/shaderslaboratory
Unity Shader : Per-fragment diffuse lightingUnity shader : Basic jelly effectShaders in Unity, Step 1 : ShaderlabUnity shader : Grayscale depending Z-Buffer valueUnity shader : Shadow with Vertex/Fragment shaderUnity shader : Echolocation effectUnity shader : Dissolve depending depth (Z value)Unity shader : Alpha depending on distance from the cameraUnity shader : Green chroma key to transparencyUnity shader : Triplanar mappingUnity shader : Texture switch depending player positionUnity shader : Oil painting effect (Kuwahara filter)
Anthony Bléchet |

Unity Shader : Per-fragment diffuse lighting

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