Unity Create a Game Series (E15. particle death effect) @SebastianLague
Unity Create a Game Series (E15. particle death effect)  @SebastianLague
Uploaded October 2015 | Updated September 2026, 2 weeks ago
In episode fifteen we make some aesthetic progress with enemy death effects.

Source code:
github.com/SebLague/Create-a-Game-Source
Unity project:
github.com/SebLague/Create-a-Game-Project

Follow me on twitter @SebastianLague
Support my videos on Patreon: bit.ly/sebPatreon
Unity Create a Game Series (E15. particle death effect)I Spent a Week Making a Game about Vacuuming[Unity] Creating a 2D Platformer (E12. refactoring, ray spacing)[Unity] 2D Curve Editor (E06: road mesh)Introduction to Game Development (E09: space, parenting, rotation)Coding Adventure: Simulating SmokeProcedural Landmass Generation (E09: LOD switching)[Unity] Procedural Planets (E01 the sphere)Exploring How Computers WorkCoding Adventure: Ray TracingProcedural Landmass Generation (E04: Colours)[Unity] 2D Curve Editor (E01: introduction and concepts)
Sebastian Lague |

Unity Create a Game Series (E15. particle death effect)

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