@SebastianLague
  @SebastianLague
Sebastian Lague | Unity Create a Game Series (E15. particle death effect) @SebastianLague | Uploaded 8 years ago | Updated 10 hours ago
In episode fifteen we make some aesthetic progress with enemy death effects.

Source code:
https://github.com/SebLague/Create-a-Game-Source
Unity project:
https://github.com/SebLague/Create-a-Game-Project

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Support my videos on Patreon: http://bit.ly/sebPatreon
Unity Create a Game Series (E15. particle death effect)I Spent a Week Making an AIs Video Game Idea[Unity] Creating a 2D Platformer (E12. refactoring, ray spacing)[Unity] 2D Curve Editor (E06: road mesh)Introduction to Game Development (E09: space, parenting, rotation)Procedural Landmass Generation (E09: LOD switching)[Unity] Procedural Planets (E01 the sphere)Exploring How Computers WorkCoding Adventure: Ray TracingProcedural Landmass Generation (E04: Colours)[Unity] 2D Curve Editor (E01: introduction and concepts)Coding Adventure: Rendering Text

Unity Create a Game Series (E15. particle death effect) @SebastianLague