@SebastianLague
  @SebastianLague
Sebastian Lague | I Spent a Week Making an AI's Video Game Idea @SebastianLague | Uploaded 3 years ago | Updated 3 hours ago
I've recently been on a streak of unfinished projects, so I decided to focus one week on actually completing something -- anything! I thought it would be fun to make a small game, and so I asked an AI for some ideas...

If you'd like to support me in making more of these programming / game dev videos, I have a Patreon page over here: https://www.patreon.com/SebastianLague

Project Files:
https://github.com/SebLague/Super-Chore-Man
https://github.com/SebLague/Cloth-and-IK-Test

Music:
Super Chore Man Theme by Ario Bintang. You can find his YouTube and Fiverr page below:
https://www.youtube.com/channel/UCEVQPEZcTq58f4vdiAxuu-Q
https://www.fiverr.com/ariobintangn
Full song: https://youtu.be/kJgrOZ285bc?si=q8AtVRLsi-H1m7VP

The Art of Loneliness by Anbr
Into the Deep by Daniele Musto
Toony by Liberty
Bursting Splendor by Cody Martin
Newborn by Roie Shpigler
Falling Through the Hourglass by Sid Acharya
Flight of the Inner Bird by Sivan Talmor

Chapters:
0:00 Long-winded Introduction
1:33 Generating an Idea
2:45 Inverse Kinematics for Vacuuming
4:38 Rope Simulation
7:33 Cloth Simulation
8:59 Dust! (with GPU Instancing)
11:22 Procedurally Generated Floorboards
11:56 Props and Ghosts
13:13 Suction Lines and More
14:28 Playing the Game
15:50 Super Chore Man Goes Shopping
16:58 Outro
I Spent a Week Making an AIs Video Game Idea[Unity] Creating a 2D Platformer (E12. refactoring, ray spacing)[Unity] 2D Curve Editor (E06: road mesh)Introduction to Game Development (E09: space, parenting, rotation)Procedural Landmass Generation (E09: LOD switching)[Unity] Procedural Planets (E01 the sphere)Exploring How Computers WorkCoding Adventure: Ray TracingProcedural Landmass Generation (E04: Colours)[Unity] 2D Curve Editor (E01: introduction and concepts)Coding Adventure: Rendering TextUnity Shape Editor Tool (3/4)

I Spent a Week Making an AI's Video Game Idea @SebastianLague