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Sebastian Lague | Procedural Landmass Generation (E09: LOD switching) @SebastianLague | Uploaded 8 years ago | Updated 11 hours ago
Welcome to this series on procedural landmass generation. In this episode we dynamically switch LOD meshes based on their distance from the viewer.

The full source code for this episode can be found here:
https://github.com/SebLague/Procedural-Landmass-Generation

If you'd like to support these videos, I have a Patreon page over here: https://www.patreon.com/SebastianLague
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Procedural Landmass Generation (E09: LOD switching) @SebastianLague