Terrain & Landscape Basics - Terrain Shaders - Episode 11 @BenCloward
Terrain & Landscape Basics - Terrain Shaders - Episode 11  @BenCloward
Uploaded January 2026 | Updated September 2026, 2 weeks ago
In this tutorial, I go over the basics of creating terrain in Unity and Landscapes in Unreal. I show how to sculpt the shape of the landscape and how to apply and paint material layers.

Here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lHI72hWFQHpDJpL87LiQPgC


Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=kvCYuyyLgC0

#UnrealEngine #shadergraph #Unity
Terrain & Landscape Basics - Terrain Shaders - Episode 11Texture Coordinates - Shader Graph Basics - Episode 8Procedural Brick Color Shader - Advanced Materials - Episode 29Supporting Multiple Lights - Custom Lighting Models - Episode 7Vertex Displacement - Advanced Materials - Episode 35Intro To Procedural Shapes and Patterns - Episode 1Substrate Translucency - Unreal Substrate - Episode 4Triplanar Projection - Shader Graph Basics - Episode 28Metal Shader - Advanced Materials - Episode 7Fog and Light Shafts - Building Worlds In Unreal - Episode 13Triplanar Projection Improvements - Shader Graph Basics - Episode 29Adding Rocks With Hierarchical Generation - Procedural Content Generation (PCG) - Episode 9
Ben Cloward |

Terrain & Landscape Basics - Terrain Shaders - Episode 11

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