Uploaded September 2024 | Updated September 2026, 14 hours ago
Hello and welcome to another Source Short video! Today, I am showcasing how to add a cinematic camera to a Source mod, which means the camera has smooth motion when you look around. I have to give a massive thank you to WadDelZ for providing the code which is used in this video! Hopefully you find the video helpful, please let me know what you think in the comments and I hope to see you again soon for another video! Thanks for watching.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
Hello and welcome to another Source Short video! Today, I am showcasing how to add a cinematic camera to a Source mod, which means the camera has smooth motion when you look around. I have to give a massive thank you to WadDelZ for providing the code which is used in this video! Hopefully you find the video helpful, please let me know what you think in the comments and I hope to see you again soon for another video! Thanks for watching.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA


![Valve Source Code 2013 Tutorial (Episode 24): Shader Authoring Part 4 [Adding a Dynamic Sky Effect]
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I outline how to add a dynamic sky effect to a mod, which is done by compiling shaders (which is why this video is part of the Shader Authoring set of videos). There are a couple of issues with this that I dont know how to resolve, plus I have to apologize for some of the laggy gameplay that is shown in the video! Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
Links:
Shader Authoring Part 1 (Either video is a prerequisite for this video): https://youtu.be/yqJHtQ0k9g0 or https://youtu.be/ng7pF8JOB-4
Guide - https://developer.valvesoftware.com/wiki/Adding_a_dynamic_sky_to_your_mod
► You can buy me a coffee to support the effort of creating videos on my new channel! https://www.buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer https://www.youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA Valve Source Code 2013 Tutorial (Episode 24): Shader Authoring Part 4 [Adding a Dynamic Sky Effect]](https://i.ytimg.com/vi/PVf05XXLSZU/mqdefault.jpg)







