Uploaded August 2026 | Updated September 2026, 15 hours ago
Hello everyone and welcome to the continuation of my playthrough of Halo: Campaign Evolved! I am playing this on Xbox Series X. The playthrough will show co-operative gameplay with my brother, however we do not provide any live commentary. To compensate for this, I will be providing a post-commentary over the gameplay where I will be discussing my thoughts about the game and highlight any funny moments that happened or opinions me and my brother had at the time this level was played. Please let me know what you think about the video and if it is watchable or not! Thanks for watching.
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
► My Discord server: discord.gg/AynhkAED4S
Hello everyone and welcome to the continuation of my playthrough of Halo: Campaign Evolved! I am playing this on Xbox Series X. The playthrough will show co-operative gameplay with my brother, however we do not provide any live commentary. To compensate for this, I will be providing a post-commentary over the gameplay where I will be discussing my thoughts about the game and highlight any funny moments that happened or opinions me and my brother had at the time this level was played. Please let me know what you think about the video and if it is watchable or not! Thanks for watching.
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
► My Discord server: discord.gg/AynhkAED4S





![Valve Source Code 2013 Tutorial (Episode 22): Adding Dynamic Render-to-Texture [RTT] Shadows
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I outline how to add dynamic render-to-texture (RTT) shadows for Source 2013 Singleplayer and Multiplayer mods. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
Guide: https://developer.valvesoftware.com/wiki/Dynamic_RTT_shadow_angles_in_Source_2007
► You can buy me a coffee to support the effort of creating videos on my new channel! https://www.buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer https://www.youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA Valve Source Code 2013 Tutorial (Episode 22): Adding Dynamic Render-to-Texture [RTT] Shadows](https://i.ytimg.com/vi/SfHx-ETtlGU/mqdefault.jpg)




