Uploaded August 2026 | Updated September 2026, 2 weeks ago
After completing the main game of Sonic Generations, it's about time I finally revisited the emulated port of Sonic 1 on here, but now in HD! Yeah, I originally did a longplay of this back when I only had an AV capture card, but since I've been using my UGREEN HDMI capture card for Xbox 360 longplays often, I figured I would revisit this one.
Like many modern emulated versions of Sonic 1, this uses the first revision. This means it doesn't have the moving clouds in Green Hill, ripple effect in Labyrinth, and of course, the spike bug. Not like that bothers me any since it was in the original Genesis release, but it is sorta funny how Sega just kept on emulating the first revision after Mega Collection/Mega Collection Plus since that had the most complete revision of the game.
As for the emulation itself? Like I said in the old description, the visuals are all fine, but the audio emulation is off. Since Backbone didn't work on the emulation for this presumably, I'm gonna assume it uses a different Sega Genesis emulator which has pretty inaccurate sound. Many sounds definitely sound off, especially the jump sound, and sounds like the score tally and the electric balls in Final Zone are just silent. But going over the visuals again? At least the pixels are crisp unlike Sonic's UGC where it used bilinear filtering, though I don't think it looked that bad there either.
Oh yeah, and the cheats? They're not possible in this version. You're still able to put in the code and hear the ring chime, but pressing A just takes you straight into the game. Heck, there isn't even a fade-out effect when doing it, almost like it's loading a savestate straight into the game or something. And pressing Start brings up the Sonic Generations pause menu instead of pausing Sonic 1. I mean, they actually did add a cheat in the Skill Shop where you can have infinite continues? But come on, that's just lame.
So overall, this might be the worst way to play Sonic 1 on the Xbox 360, but that doesn't stop it from still being enjoyable just for the odd sound emulation. Heck, if it was your only way of playing Sonic 1 on the Xbox 360 or even the PS3, it's very serviceable honestly. Though, I'm glad to have Sonic's UGC as the better alternative since that even includes more than just Sonic 1.
After completing the main game of Sonic Generations, it's about time I finally revisited the emulated port of Sonic 1 on here, but now in HD! Yeah, I originally did a longplay of this back when I only had an AV capture card, but since I've been using my UGREEN HDMI capture card for Xbox 360 longplays often, I figured I would revisit this one.
Like many modern emulated versions of Sonic 1, this uses the first revision. This means it doesn't have the moving clouds in Green Hill, ripple effect in Labyrinth, and of course, the spike bug. Not like that bothers me any since it was in the original Genesis release, but it is sorta funny how Sega just kept on emulating the first revision after Mega Collection/Mega Collection Plus since that had the most complete revision of the game.
As for the emulation itself? Like I said in the old description, the visuals are all fine, but the audio emulation is off. Since Backbone didn't work on the emulation for this presumably, I'm gonna assume it uses a different Sega Genesis emulator which has pretty inaccurate sound. Many sounds definitely sound off, especially the jump sound, and sounds like the score tally and the electric balls in Final Zone are just silent. But going over the visuals again? At least the pixels are crisp unlike Sonic's UGC where it used bilinear filtering, though I don't think it looked that bad there either.
Oh yeah, and the cheats? They're not possible in this version. You're still able to put in the code and hear the ring chime, but pressing A just takes you straight into the game. Heck, there isn't even a fade-out effect when doing it, almost like it's loading a savestate straight into the game or something. And pressing Start brings up the Sonic Generations pause menu instead of pausing Sonic 1. I mean, they actually did add a cheat in the Skill Shop where you can have infinite continues? But come on, that's just lame.
So overall, this might be the worst way to play Sonic 1 on the Xbox 360, but that doesn't stop it from still being enjoyable just for the odd sound emulation. Heck, if it was your only way of playing Sonic 1 on the Xbox 360 or even the PS3, it's very serviceable honestly. Though, I'm glad to have Sonic's UGC as the better alternative since that even includes more than just Sonic 1.




![Doraemon Obby [Testing] (Roblox Game) by kiritoGMMonDev - Full Longplay
Finally, its about time I got around to playing this obby. Ive been suggested from DZTVE to do this Roblox game for a while now, and thankfully, its one of the things Ive actually finally got to doing after several months of not doing it. Unfortunately, I cant say the same for some other things currently.
But anyways, I havent played Roblox or a Doraemon Obby in a while, so heres one thats still in testing. So far, I really like it! It definitely stays true to the Doraemon series, basically being Nobitas house you explore in. However, halfway through, for some reason it turns into a Minecraft Obby? My mind was thinking this is just a reskin of some Minecraft Obby that had the assets free to use, but perhaps maybe the creator was just into Minecraft and wanted to throw that in there randomly or something.
Honestly, I dont have a whole lot to say about this one, its just a pretty fun and short obby so far! And its been updated since October 13th 2025, so hopefully there will be new updates for this obby for this year. For now though, I already have some other Doraemon Roblox games Ive recorded to upload on this channel.
Doraemon Obby [Testing]: https://www.roblox.com/games/6130714326/Doraemon-Obby
Special Thanks to DiegoZ Studios 2023 for the Roblox game request/suggestion for me to play. Doraemon Obby [Testing] (Roblox Game) by kiritoGMMonDev - Full Longplay](https://i.ytimg.com/vi/kDY1LQPKn5w/mqdefault.jpg)





