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zallard1 | Punch Out!! (Wii) - Title Defense Disco Kid [0:22.58] @zallard1 | Uploaded September 2021 | Updated October 2024, 1 minute ago.
This fight requires motion controls to gain access to Mac's left handed uppercut, which provokes TD Disco into doing a slightly faster pattern. This improvement also happens to tie the current TAS/WR which is held by a handful of people by this point.

I actually didn't feel comfortable grinding this for quite some time because of my ongoing health issues after the pneumonia, but ended up trying out (and getting used to using) the Wii remote and nunchuck like drumsticks instead of physically punching, since that's the method that Universe used for his run of the WR. I quickly realized that with this, despite the difficult stuff I've been going through, this allowed me to do more attempts than I ever could before, even pre-pneumonia while punching with the controllers, so thanks for that!

Thankfully, TD Disco is a very short fight, however, matching this TAS is still pretty annoying and difficult entirely because of the control scheme. Despite using the controller as drumsticks, it still doesn't solve the inherent inconsistencies of the control scheme itself, especially when it comes to star punches not working randomly, or random punches going off at incorrect times. I kind of feel like this mandatory motion control scheme for left handed star punches highlights some of the worst qualities of this game to me due to the issues it poses for accessibility, and wish it had some button mappable equivalent. I thankfully do not ever have to revisit this fight after finishing this run (unless the strategy ends up being improved anyways).

Anyways, let's talk about the fight itself. In order to match the WR/TAS, you will need to land 9 frame perfect motion controlled inputs throughout the fight. Start by countering his taunt, and doing a delayed gut punch to gather two stars. Throw a right handed star punch by pressing A and moving the Wii Remote forward, then allow him to go naturally into his next attack. Dodge and do a delayed gut punch into a delayed opposite gut punch to gather 2 more stars. This time, throw a *left* handed uppercut by pressing C on the nunchuk and moving the nunchuk forward.

This will provoke Disco to go into his 2 jab pattern afterwards, which you can gather 1 star from by intercepting the first jab before he even gets a chance to throw it out with a gut punch and subsequent delayed gut punch. The first gut punch here NEEDS to be a left handed gut punch, or else he'll block the punch every time. From there, you can knock him down after blocking his next jab and stunning him with alternating punches, knocking him down with a star in reserve.

In phase 2, all you need to do is counter his taunt, do a delayed gut punch, then do a very slightly delayed triple star punch into his disco flurry windup and you should get an instant KO! The delay you have to do is so slight that it barely exists, haha. I try to time it as Mac is pulling back his fist from the 2nd to last punch.

I ended up getting roughly 10 TD Disco fights that were 22.64's in total before I ended up with this 22.58. Plenty of runs were lost beyond those 10 runs from being early one one input deep into the fight too, but either way, I'm glad to put this fight behind me.

Anyways, thanks for watching!
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Punch Out!! (Wii) - Title Defense Disco Kid [0:22.58] @zallard1

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