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zallard1 | Punch Out!! (Wii) - Title Defense Soda Popinski [1:15.05] (WR) @zallard1 | Uploaded June 2021 | Updated October 2024, 8 minutes ago.
With this 1 frame improvement, I've matched the TAS time on both Soda fights in this game... no more Wii Punch Out Soda videos from me anymore, gasp!

I was thinking of another fight since I did a few streams of Tyson recently, but I ended up gravitating to this fight again since I was in practice for it. Bizarrely, it took me less than 10 minutes today to get this once I started attempts, and it was the first attempt that got to the TKO recovery opportunity. I think because of how early it was, I just wasn't nervous at all, and that probably helped quite a bit in my execution.

Let's get into the fight. TD Soda's pattern is pretty aggressive compared to his Contender counterpart. He throws 2 jabs to start, and the counter windows for these are completely different than in Contender. You have to wait until the end of the "soda fizz" noise before throwing the jab, otherwise you're not going to get the star. Once you collect both stars, unload them and wait for Soda to knock you down, but also keep in mind that you cannot throw ANY extra punches in this fight anywhere, otherwise he will do extra uppercuts in phases 2 and 3. Make sure Just like the other Soda fight, we need to use Champion's Mode in order for him to knock Mac down repeatedly.

Once you get back up, Soda will throw 3 more jabs that you can counter for 3 more stars, so once you collect all 3, unload a triple star punch and let him knock you down again. When you get back up, you need to dodge Soda's jab and stun him with a single punch, then buffer a dodge into a quick dodge (which is holding dodge + up simultaneously), and buffer a jab to counter the bottle. It's actually random what side he pulls out the bottle on, and the side you punch on needs to match his side, so you need to react correctly to this before you commit to your punch! Once you get the star, immediately throw it and let Soda TKO you... and hopefully get the luck you need in order to recover from the TKO. The odds are estimated to be about 25%, but if you get it, Mac's TKO animation will be louder, and mashing will get him to stand back up. Once you recover, counter Soda for a star, and the first knockdown with 2:18 left on the clock.

When he gets back up, you need to dodge his 4 uppercuts, then stun him and land 4 jabs, and follow up with a star for an instant knockdown. The instant knockdowns for this fight are quite a bit different than the ones for the Contender bout with Soda, because in Title Defense, Soda has a momentum mechanic where the more attacks you dodge in a row, the more jabs you can throw whenever you stun him.

So for example, the first time you dodge an attack an stun Soda, you will be able to throw 2 punches to start, but if you dodge his next attack without getting hit, then you'll get 3, then 4, 5, 6, ect ect. This instant knockdown will only start working once you have at least 5 hits in a stun. If you want this knockdown to work when you have built up more punches in a stun, then you'll need to throw the maximum amount of punches in a stun without him breaking out of it, then have your last punch be a star punch. This will require you to be keenly aware of exactly how many punches your stun is at currently in order to take advantage of this consistently if you're using this in a casual playthrough or something to that effect.

Anyways, when he gets back up, he'll throw 5 uppercuts this time, assuming you've followed the punch route precisely up until this point. Dodge them all and stun him for 4 jabs, then finish off the stun with a gut punch (this saves exactly 0.36 ingame seconds, or 6 frames). Then, in order to finish off the fight, you need to land 2 counters to gain stars at the very end. These two punches are the most difficult in the entire fight because by phase 3, Soda's speed has reached its peak, meaning the frame window for these counters has shrunk considerably. These counters are both mandatorily 2-frame counters, making this a heartbreaking place to lose a run after you've gotten through the TKO recovery luck and are on a good pace.

Here is the final tally on TD Soda fights I've gotten since I came back to this fight...

1:15.83 - 1
1:15.65 - 2
1:15.59 - 2
1:15.53 - 3
1:15.47 - 5
1:15.41 - 3
1:15.35 - 1
1:15.29 - 5
1:15.23 - 3
1:15.17 - 1
1:15.11 - 1
1:15.05 - 1

I've also gotten 101 TKO recoveries out of 310 attempts, giving me an approximate TKO recovery success rate of about 32.58%, which is significantly higher than what I was getting for when I did Contender Soda attempts to match the TAS time.

EDIT: I eventually decided to also upload the attempt session that I got this record with, since it seems to be a pretty difficult one for others to match (and I needed to empty some hard drive space). It's thankfully ridiculously short, and shows how sometimes these hard fought times come out of literally nowhere.

youtube.com/watch?v=UlHORj1yARY

Anyways, thanks for watching!
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Punch Out!! (Wii) - Title Defense Soda Popinski [1:15.05] (WR) @zallard1

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