Uploaded November 2023 | Updated September 2026, 2 weeks ago
In this shader tutorial for Unreal and Unity, I show how to generate normals for our procedural brick pattern. We switch our rectangle node to a version that creates a signed distance field, use that to create a bump map, and then convert the bump map to normals using derivatives.
Here's the playlist for the set of procedural brick videos:
youtube.com/playlist?list=PL78XDi0TS4lFCc7VRlK54q11L07YaX3JO
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Here's last week's tutorial on color to the brick pattern:
youtu.be/sQB8VfN_EZY
Here's the playlist for all of the videos in the series:
youtube.com/playlist?list=PL78XDi0TS4lGqHdLQGR2GHne85i9PebbN
Shader Book Recommendations
bencloward.com/resources_books.shtml
------------------------------
Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526
Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc
#UnrealEngine #shadergraph #Unity
In this shader tutorial for Unreal and Unity, I show how to generate normals for our procedural brick pattern. We switch our rectangle node to a version that creates a signed distance field, use that to create a bump map, and then convert the bump map to normals using derivatives.
Here's the playlist for the set of procedural brick videos:
youtube.com/playlist?list=PL78XDi0TS4lFCc7VRlK54q11L07YaX3JO
------------------------------------
Here's last week's tutorial on color to the brick pattern:
youtu.be/sQB8VfN_EZY
Here's the playlist for all of the videos in the series:
youtube.com/playlist?list=PL78XDi0TS4lGqHdLQGR2GHne85i9PebbN
Shader Book Recommendations
bencloward.com/resources_books.shtml
------------------------------
Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526
Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc
#UnrealEngine #shadergraph #Unity










