Basic Post-Processing Effects - Shader Graph Basics - Episode 49 @BenCloward
Basic Post-Processing Effects - Shader Graph Basics - Episode 49  @BenCloward
Uploaded June 2022 | Updated September 2026, 2 weeks ago
Today we start a new series on post-processing! In this video we go over the setup to make post-process shaders in Unreal and Unity, and then I show you how to make some simple post-processing effects like color tinting and screen warping. In the coming weeks we're going to do all kinds of cool things with post-processing shaders.

Here's last week's video on hex grid tiling with normal maps:
youtu.be/BBRmZ1dZCro

Here's the playlist of all the videos:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl

Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #shadergraph #Unity
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Ben Cloward |

Basic Post-Processing Effects - Shader Graph Basics - Episode 49

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