Post Process Action Lines - Shader Graph Basics - Episode 58 @BenCloward
Post Process Action Lines - Shader Graph Basics - Episode 58  @BenCloward
Uploaded August 2022 | Updated September 2026, 2 weeks ago
In this post-processing shader video for Unreal and Unity, I show how to create anime action lines or speed lines. This is an effect you can use to emphasize the power of a specific scene or shot. We use procedural noise, polar coordinates, and several other useful techniques to generate the final effect.

Here's last week's video on cartoon outlines:
youtu.be/Wpsqfpxb55Y

Here's the playlist of all of the post-process videos:
youtube.com/playlist?list=PL78XDi0TS4lGORvoEKCyw_6dO9tzlu6Ox

Here's the playlist of all the videos:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl

Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #shadergraph #Unity
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Ben Cloward |

Post Process Action Lines - Shader Graph Basics - Episode 58

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