Pokémon Champions - Cordy’s Tutorials @Overhazard
Pokémon Champions - Cordy’s Tutorials  @Overhazard
Uploaded April 2026 | Updated September 2026, 2 weeks ago
Sorry for the audio being desynchronized; I didn’t notice until postproduction, and it has never happened before. The audio will still be off in the next video but not after that. But here’s a set of tutorials in Pokémon Champions: the game explains a few concepts that might not be entirely clear to a newcomer to Pokémon battling, using Cordy, the Gym Leader whose gym is the setting for much of the game; and, while not entirely clear in this video, also using Rotie, a Rotom-based headset with a built in detailed database on battling mechanics.

Each tutorial completed gets you a variety of rewards. Some of them can only be obtained here, such as several Mega Stones for completing the Mega Evolution tutorial. The first one, “Single Battles,” was already completed in the game’s intro.

If you’ve been following my Pokémon battle videos, from Pokémon Battle Revolution to Pokémon Scarlet and Violet, you’ll likely already know everything in these tutorials. If you haven’t, well, that’s why I decided to put these up.

The tutorials are as follows:

00:44 - Double Battles: differences in rules for double battling compared to single ones; that you pick a move for two Pokémon, and you pick whom to target; and that some moves hit multiple Pokémon at once. It does not go into targeting your own teammate, moves that hit everyone including your own teammate (such as Earthquake), or Abilities that are useful only in double battling (like Symbiosis) or find better use in double battling (like Lightning Rod). It does explain that multi-target moves do less damage per target, however.
Reward: 10,000 Victory Points (used for training, cosmetics, additional music, etc.)

02:32 - Mega Evolution: how to harness Mega Evolution, that only certain Pokémon can Mega Evolve and if they’re holding the Mega Stone, that it dramatically changes a Pokémon’s stats and strategies, that it can be canceled before it occurs if you change your mind, and that it can only happen once per battle. It does not explain why Mega Charizard X got the strength to one-hit KO Goodra (namely that it gains increased physical Attack and the Dragon-type, allowing it to have Same Type Attack Bonus (STAB) on Dragon-type moves).
Reward: Garchompite, Beedrillite, Gyaradosite, Steelixite, Heracronite, Aggronite, Manectite, Abomasite (can only be obtained from this tutorial)

04:01 - Move Priority: explains how some moves allow you to go first regardless of intended turn order. It demonstrates this by showing that Alakazam normally goes ahead of Lucario, but Bullet Punch allows Lucario to go first. It even explains there are different levels of priority. Not explained is negative priority, moves with a penalty of going last regardless of turn order; and what happens if multiple Pokémon use a move with the same priority (they go in intended turn order within the priority bracket).
Reward: 22 Quick Coupons (used to accelerate finding Pokémon at the ranch)

05:16 - Physical vs. Special Moves: shows how some moves work out of Attack and Defense, and others work out of Special Attack and Special Defense. To show how this works, we have Dragapult, whose Attack and Special Attack are close to each other; against Avalugg, whose Defense is very high but Special Defense is very low.
Reward: 22 Quick Coupons

06:49 - Status Conditions: Arcanine uses Will-O-Wisp on Gallade, which inflicts a Burn, halving the physical damage he inflicts and buying Arcanine an extra turn needed to inflict a knockout (including Burn damage). Would be nice if they went over the other Status Conditions too, like Sleep, Paralyze, and Poison, considering some of them were altered in Champions.
Reward: 22 Quick Coupons

08:23 - Contact vs. Noncontact Moves: some moves make contact, triggering certain effects, while other ones don’t. To this end, you get Maushold using Population Bomb on Garchomp, triggering Garchomp’s Rough Skin on each hit of the move because it’s a contact move; then Bullet Seed, which is unaffected by Rough Skin for being a noncontact move. Interestingly, this is a Family of Three Maushold, which is rare compared to Family of Four.
Reward: 22 Quick Coupons

09:59 - Weather Conditions: rain is the example used in this tutorial, with Basculegion triggering both higher Water-type damage and Swift Swim to defeat Corviknight, though the other ones (snow, sandstorm, and harsh sunlight; their effects, along with rain’s other effects, are too numerous to list here) are not discussed.
Reward: 22 Quick Coupons

11:25 - Terrain: Psychic Terrain is used for this example, set by Hatterene to block Lucario’s Extreme Speed and boost Psychic attack damage, enough to knock out Lucario. Terrain is set much like weather but have different effects. The other terrains, Grassy Terrain, Electric Terrain, and Misty Terrain, are not explained here.
Reward: 22 Quick Coupons

For finishing all the tutorials, you’re given the title of “Full-Fledged Trainer.”
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Pokémon Champions - Cordy’s Tutorials

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