Uploaded April 2026 | Updated September 2026, 2 weeks ago
Sorry for the audio being desynchronized; I didn’t notice until postproduction, and it has never happened before. The audio will still be off in the next video but not after that. But here’s a set of tutorials in Pokémon Champions: the game explains a few concepts that might not be entirely clear to a newcomer to Pokémon battling, using Cordy, the Gym Leader whose gym is the setting for much of the game; and, while not entirely clear in this video, also using Rotie, a Rotom-based headset with a built in detailed database on battling mechanics.
Each tutorial completed gets you a variety of rewards. Some of them can only be obtained here, such as several Mega Stones for completing the Mega Evolution tutorial. The first one, “Single Battles,” was already completed in the game’s intro.
If you’ve been following my Pokémon battle videos, from Pokémon Battle Revolution to Pokémon Scarlet and Violet, you’ll likely already know everything in these tutorials. If you haven’t, well, that’s why I decided to put these up.
The tutorials are as follows:
00:44 - Double Battles: differences in rules for double battling compared to single ones; that you pick a move for two Pokémon, and you pick whom to target; and that some moves hit multiple Pokémon at once. It does not go into targeting your own teammate, moves that hit everyone including your own teammate (such as Earthquake), or Abilities that are useful only in double battling (like Symbiosis) or find better use in double battling (like Lightning Rod). It does explain that multi-target moves do less damage per target, however.
Reward: 10,000 Victory Points (used for training, cosmetics, additional music, etc.)
02:32 - Mega Evolution: how to harness Mega Evolution, that only certain Pokémon can Mega Evolve and if they’re holding the Mega Stone, that it dramatically changes a Pokémon’s stats and strategies, that it can be canceled before it occurs if you change your mind, and that it can only happen once per battle. It does not explain why Mega Charizard X got the strength to one-hit KO Goodra (namely that it gains increased physical Attack and the Dragon-type, allowing it to have Same Type Attack Bonus (STAB) on Dragon-type moves).
Reward: Garchompite, Beedrillite, Gyaradosite, Steelixite, Heracronite, Aggronite, Manectite, Abomasite (can only be obtained from this tutorial)
04:01 - Move Priority: explains how some moves allow you to go first regardless of intended turn order. It demonstrates this by showing that Alakazam normally goes ahead of Lucario, but Bullet Punch allows Lucario to go first. It even explains there are different levels of priority. Not explained is negative priority, moves with a penalty of going last regardless of turn order; and what happens if multiple Pokémon use a move with the same priority (they go in intended turn order within the priority bracket).
Reward: 22 Quick Coupons (used to accelerate finding Pokémon at the ranch)
05:16 - Physical vs. Special Moves: shows how some moves work out of Attack and Defense, and others work out of Special Attack and Special Defense. To show how this works, we have Dragapult, whose Attack and Special Attack are close to each other; against Avalugg, whose Defense is very high but Special Defense is very low.
Reward: 22 Quick Coupons
06:49 - Status Conditions: Arcanine uses Will-O-Wisp on Gallade, which inflicts a Burn, halving the physical damage he inflicts and buying Arcanine an extra turn needed to inflict a knockout (including Burn damage). Would be nice if they went over the other Status Conditions too, like Sleep, Paralyze, and Poison, considering some of them were altered in Champions.
Reward: 22 Quick Coupons
08:23 - Contact vs. Noncontact Moves: some moves make contact, triggering certain effects, while other ones don’t. To this end, you get Maushold using Population Bomb on Garchomp, triggering Garchomp’s Rough Skin on each hit of the move because it’s a contact move; then Bullet Seed, which is unaffected by Rough Skin for being a noncontact move. Interestingly, this is a Family of Three Maushold, which is rare compared to Family of Four.
Reward: 22 Quick Coupons
09:59 - Weather Conditions: rain is the example used in this tutorial, with Basculegion triggering both higher Water-type damage and Swift Swim to defeat Corviknight, though the other ones (snow, sandstorm, and harsh sunlight; their effects, along with rain’s other effects, are too numerous to list here) are not discussed.
Reward: 22 Quick Coupons
11:25 - Terrain: Psychic Terrain is used for this example, set by Hatterene to block Lucario’s Extreme Speed and boost Psychic attack damage, enough to knock out Lucario. Terrain is set much like weather but have different effects. The other terrains, Grassy Terrain, Electric Terrain, and Misty Terrain, are not explained here.
Reward: 22 Quick Coupons
For finishing all the tutorials, you’re given the title of “Full-Fledged Trainer.”
Sorry for the audio being desynchronized; I didn’t notice until postproduction, and it has never happened before. The audio will still be off in the next video but not after that. But here’s a set of tutorials in Pokémon Champions: the game explains a few concepts that might not be entirely clear to a newcomer to Pokémon battling, using Cordy, the Gym Leader whose gym is the setting for much of the game; and, while not entirely clear in this video, also using Rotie, a Rotom-based headset with a built in detailed database on battling mechanics.
Each tutorial completed gets you a variety of rewards. Some of them can only be obtained here, such as several Mega Stones for completing the Mega Evolution tutorial. The first one, “Single Battles,” was already completed in the game’s intro.
If you’ve been following my Pokémon battle videos, from Pokémon Battle Revolution to Pokémon Scarlet and Violet, you’ll likely already know everything in these tutorials. If you haven’t, well, that’s why I decided to put these up.
The tutorials are as follows:
00:44 - Double Battles: differences in rules for double battling compared to single ones; that you pick a move for two Pokémon, and you pick whom to target; and that some moves hit multiple Pokémon at once. It does not go into targeting your own teammate, moves that hit everyone including your own teammate (such as Earthquake), or Abilities that are useful only in double battling (like Symbiosis) or find better use in double battling (like Lightning Rod). It does explain that multi-target moves do less damage per target, however.
Reward: 10,000 Victory Points (used for training, cosmetics, additional music, etc.)
02:32 - Mega Evolution: how to harness Mega Evolution, that only certain Pokémon can Mega Evolve and if they’re holding the Mega Stone, that it dramatically changes a Pokémon’s stats and strategies, that it can be canceled before it occurs if you change your mind, and that it can only happen once per battle. It does not explain why Mega Charizard X got the strength to one-hit KO Goodra (namely that it gains increased physical Attack and the Dragon-type, allowing it to have Same Type Attack Bonus (STAB) on Dragon-type moves).
Reward: Garchompite, Beedrillite, Gyaradosite, Steelixite, Heracronite, Aggronite, Manectite, Abomasite (can only be obtained from this tutorial)
04:01 - Move Priority: explains how some moves allow you to go first regardless of intended turn order. It demonstrates this by showing that Alakazam normally goes ahead of Lucario, but Bullet Punch allows Lucario to go first. It even explains there are different levels of priority. Not explained is negative priority, moves with a penalty of going last regardless of turn order; and what happens if multiple Pokémon use a move with the same priority (they go in intended turn order within the priority bracket).
Reward: 22 Quick Coupons (used to accelerate finding Pokémon at the ranch)
05:16 - Physical vs. Special Moves: shows how some moves work out of Attack and Defense, and others work out of Special Attack and Special Defense. To show how this works, we have Dragapult, whose Attack and Special Attack are close to each other; against Avalugg, whose Defense is very high but Special Defense is very low.
Reward: 22 Quick Coupons
06:49 - Status Conditions: Arcanine uses Will-O-Wisp on Gallade, which inflicts a Burn, halving the physical damage he inflicts and buying Arcanine an extra turn needed to inflict a knockout (including Burn damage). Would be nice if they went over the other Status Conditions too, like Sleep, Paralyze, and Poison, considering some of them were altered in Champions.
Reward: 22 Quick Coupons
08:23 - Contact vs. Noncontact Moves: some moves make contact, triggering certain effects, while other ones don’t. To this end, you get Maushold using Population Bomb on Garchomp, triggering Garchomp’s Rough Skin on each hit of the move because it’s a contact move; then Bullet Seed, which is unaffected by Rough Skin for being a noncontact move. Interestingly, this is a Family of Three Maushold, which is rare compared to Family of Four.
Reward: 22 Quick Coupons
09:59 - Weather Conditions: rain is the example used in this tutorial, with Basculegion triggering both higher Water-type damage and Swift Swim to defeat Corviknight, though the other ones (snow, sandstorm, and harsh sunlight; their effects, along with rain’s other effects, are too numerous to list here) are not discussed.
Reward: 22 Quick Coupons
11:25 - Terrain: Psychic Terrain is used for this example, set by Hatterene to block Lucario’s Extreme Speed and boost Psychic attack damage, enough to knock out Lucario. Terrain is set much like weather but have different effects. The other terrains, Grassy Terrain, Electric Terrain, and Misty Terrain, are not explained here.
Reward: 22 Quick Coupons
For finishing all the tutorials, you’re given the title of “Full-Fledged Trainer.”
![Pokémon Champions - Introducing the Beartic Team! - Jul 12 26 A
I don’t know if I’ll make it a recurring thing or not, but I’m introducing teams in pairs in Pokémon Champions, one for double battling and one for single battling. Only a fool would think you can use the same team for both (but I’ve seen no shortage of single battling teams brought to double battling and vice versa). This one has more of an interconnectedness between its team members, but I find that it only makes the team harder to use in Team Preview: if the plan fails and/or is countered, you are pretty much done for.
BEARTIC - Juno - from “Juneau,” the capital of Alaska (has nothing to do with the Beastars character named Juno)
DECIDUEYE (HISUIAN) - Fletcher - from “fletching,” the feather part of an arrow; a “fletcher” is a person who sells arrows
DRAGALGE - Laverne - from “laver,” a type of seaweed, the same nickname as in Scarlet/Violet
BASTIODON - Castilla - from “castle”
SLOWKING (GALARIAN) - Socrates - associated with high intelligence; Poison connection for association with hemlock
PYROAR - Leonardo - from “leo,” Latin for “lion”; same nickname as in Scarlet/Violet
I just like these two Mega Evolutions in particular, though I know Mega Pyroar doesn’t have many fans.
00:00 - Battle #1
Type: Single Battle
Opponent: Sanaaa
Battle Court: Gym Court
Music: Team MZ Showdown
My Pokémon: Socrates (Slowking) (Galarian), Juno (Beartic), Laverne (Dragalge)
Opponent’s Pokémon: Charizard, Hydrapple, Annihilape
This battle was an interesting start to this team…but it shows how two of my Pokémon work together to be better than the sum of their parts. I don’t know how often I’ll be able to keep doing this though.
But in any case, this is my answer to a plain and obvious weather-based team, as long as it isn’t snow. Seeing Mega Charizard X instead was not what I predicted though.
03:16 - Battle #2
Type: Single Battle
Opponent: R.I.P
Battle Court: Battle Arena
Music: Trainer (Ruby, Sapphire, & Emerald)
My Pokémon: Castilla (Bastiodon), Leonardo (Pyroar), Socrates (Slowking) (Galarian)
Opponent’s Pokémon: Meowscarada, Ceruledge, Metagross
I remember back in Pokémon Battle Revolution, occasionally seeing people with names like that. It was always humorously over-the-top edgy.
Also, Mega Pyroar’s Fire Mane doesn’t seem like much, but it’s no joke! Too bad it lost Earth Power…
06:24 - Battle #3
Type: Single Battle
Opponent: ロキ (Loki)
Battle Court: Battle Arena
Music: Jacinthe
My Pokémon: Fletcher (Decidueye) (Hisuian), Leonardo (Pyroar), Juno (Beartic)
Opponent’s Pokémon: Incineroar, Dragonite, Metagross
I get my opponent’s plan here: knowing I’d likely pick Pyroar (and I did), eliminate it before Metagross turns up on the field. The previous battle showed what happens when Mega Metagross has to stand there in the way of a Fire-type attack from a Mega Pyroar; this opponent was not taking that chance.
By the way, there are three separate effects of Hisuian Decidueye’s signature move, Triple Arrows: an increased chance of a critical hit (by one stage, 12.5% chance with no other modifiers), lowering the opponents Defense by one stage (50% chance), and flinch (30% chance). I picked Hisuian Decidueye on my team in part because it’s fun to see which ones trigger.
Also, is it me, or was this Incineroar missing Intimidate? (Blast Burn hitting would’ve still made it a tough customer!)
10:43 - Battle #4
Type: Single Battle
Opponent: [SR•G]
Battle Court: Battle Arena
Music: Trainer (Scarlet & Violet)
My Pokémon: Socrates (Slowking) (Galarian), Juno (Beartic), Leonardo (Pyroar)
Opponent’s Pokémon: Snorlax, Dragonite, Rotom (Fan)
I don’t see many Fan Rotoms, compared to the large number of Wash and Heat Rotoms. Not sure what they had planned with it, but Dragonite is near impossible to take out in one hit—short of one-hit techiques like Sheer Cold or Destiny Bond, this is the closest I’ve seen.
14:02 - Battle #5
Type: Single Battle
Opponent: しょこたん (Shoko-tan)
Battle Court: Battle Court
Music: Friend (X & Y)
My Pokémon: Fletcher (Deciduye) (Hisuian), Castilla (Bastiodon), Laverne (Dragalge)
Opponent’s Pokémon: Espeon, Umbreon, Flareon
This is the most common themed team I find, one made of Eeveelutions. There are eight of them in all, so two would be excluded. In this case, they were Jolteon and Glaceon. They have a bit of a disadvantage in that they cannot Mega Evolve, but Eevee does get a Z-Move of its own, as well as a Gigantamax and corresponding G-Max Move.
My opponent is named after the host of Pokémon Sunday. I don’t know if this is actually her though. Pokémon Champions - Introducing the Beartic Team! - Jul 12 26 A](https://i.ytimg.com/vi/v9t8QL_VP5Q/mqdefault.jpg)









