Uploaded March 2026 | Updated September 2026, 2 weeks ago
In response to Mega Venusaur ex and Mega Charizard Y ex decks going around, I decided to mke a deck based around Mega Blastoise ex, being the least-seen among the three by a long shot. Before the Mega Shine set comes out, here is how Baxcalibur can work with Mega Blastoise ex and its horrendous energy requirements. It’s very unwieldy because it needs two different Stage 2 Pokémon to work, but it wasn’t meant to be competitive. I kept this far away from Ranked battles. I also didn’t think this was worth showcasing until now, so…here it is!
POKÉMON (10)
2x Squirtle (Genetic Apex OR Promo A)
1x Wartortle (Crimson Blaze)
2x Mega Blastoise ex (Crimson Blaze)
2x Frigibax (Promo B)
1x Arctibax (Paldean Wonders)
2x Baxcalibur (Paldean Wonders)
TRAINERS (10)
1x Copycat
1x Heavy Helmet
2x May
2x Poké Ball
2x Professor’s Research
2x Rare Candy
The idea here is to get Mega Blastoise ex into the Active Spot and accelerate Water Energy with Baxcalibur’s Ability, “Ice Maker” (no doubt a callback to Paldea Evolved Baxcalibur’s “Super Cold,” which is an unlimited Water Energy accelerator), and reach 6 Water Energy. This powers up its attack, Triple Bombardment, to do not just 130 damage, but to strike two of your opponent’s Benched Pokémon for 50 damage each. Provided they don’t have Protective Poncho, at least.
Getting two Stage 2 Pokémon out is very slow and cumbersome though, and your opponent is likely to have gotten fully set up in the meantime. May, Poké Ball, Copycat, and Professor’s Research are all there to help towards that, while Rare Candy speeds things up, which is sometimes necessary to keep up (as was the case here). Also, without stuff like Leaf or X Speed, it is very hard for Frigibax to leave the Active Spot, especially if going first because you will have the Energy disadvantage using an extremely Energy-demanding deck. Heavy Helmet is to help Mega Blastoise ex weather attacks, though if the situation calls for it, it can also be attached onto Baxcalibur because it also has a Retreat Cost of 3.
If Mega Blastoise ex can reach the 6 Energy needed to fully power up Triple Bombardment though, it threatens the opponent’s entire board. As you can see here, retreating will not help.
My opponent was using a deck I’ve been in the testing phases for, but never quite reached the point of showcasing: a Piers deck featuring Galarian Obstagoon. (This is the naming convention for regional forms in the TCG, if you’re wondering why “Galarian” is in its name.) Spiritomb inflicts damage to all of the opponent’s Pokémon in incremental amounts, then Galarian Obstagoon does extra damage because the target has taken damage. To help with that is Piers, the Supporter card, which takes off two Energy from the opponent’s Active Pokémon if Galarian Obstagoon is in play (doesn’t have to be in the Active Spot). Just as I was having trouble getting Frigibax out of the Active Spot, so was the opponent getting Galarian Obstagoon into play. “Ice Maker” helps mitigate the effects of Piers though, and without Cyrus in this deck, the Bench damage from Triple Bombardment was necessary to prevail.
In response to Mega Venusaur ex and Mega Charizard Y ex decks going around, I decided to mke a deck based around Mega Blastoise ex, being the least-seen among the three by a long shot. Before the Mega Shine set comes out, here is how Baxcalibur can work with Mega Blastoise ex and its horrendous energy requirements. It’s very unwieldy because it needs two different Stage 2 Pokémon to work, but it wasn’t meant to be competitive. I kept this far away from Ranked battles. I also didn’t think this was worth showcasing until now, so…here it is!
POKÉMON (10)
2x Squirtle (Genetic Apex OR Promo A)
1x Wartortle (Crimson Blaze)
2x Mega Blastoise ex (Crimson Blaze)
2x Frigibax (Promo B)
1x Arctibax (Paldean Wonders)
2x Baxcalibur (Paldean Wonders)
TRAINERS (10)
1x Copycat
1x Heavy Helmet
2x May
2x Poké Ball
2x Professor’s Research
2x Rare Candy
The idea here is to get Mega Blastoise ex into the Active Spot and accelerate Water Energy with Baxcalibur’s Ability, “Ice Maker” (no doubt a callback to Paldea Evolved Baxcalibur’s “Super Cold,” which is an unlimited Water Energy accelerator), and reach 6 Water Energy. This powers up its attack, Triple Bombardment, to do not just 130 damage, but to strike two of your opponent’s Benched Pokémon for 50 damage each. Provided they don’t have Protective Poncho, at least.
Getting two Stage 2 Pokémon out is very slow and cumbersome though, and your opponent is likely to have gotten fully set up in the meantime. May, Poké Ball, Copycat, and Professor’s Research are all there to help towards that, while Rare Candy speeds things up, which is sometimes necessary to keep up (as was the case here). Also, without stuff like Leaf or X Speed, it is very hard for Frigibax to leave the Active Spot, especially if going first because you will have the Energy disadvantage using an extremely Energy-demanding deck. Heavy Helmet is to help Mega Blastoise ex weather attacks, though if the situation calls for it, it can also be attached onto Baxcalibur because it also has a Retreat Cost of 3.
If Mega Blastoise ex can reach the 6 Energy needed to fully power up Triple Bombardment though, it threatens the opponent’s entire board. As you can see here, retreating will not help.
My opponent was using a deck I’ve been in the testing phases for, but never quite reached the point of showcasing: a Piers deck featuring Galarian Obstagoon. (This is the naming convention for regional forms in the TCG, if you’re wondering why “Galarian” is in its name.) Spiritomb inflicts damage to all of the opponent’s Pokémon in incremental amounts, then Galarian Obstagoon does extra damage because the target has taken damage. To help with that is Piers, the Supporter card, which takes off two Energy from the opponent’s Active Pokémon if Galarian Obstagoon is in play (doesn’t have to be in the Active Spot). Just as I was having trouble getting Frigibax out of the Active Spot, so was the opponent getting Galarian Obstagoon into play. “Ice Maker” helps mitigate the effects of Piers though, and without Cyrus in this deck, the Bench damage from Triple Bombardment was necessary to prevail.










