@HylianFreddy
  @HylianFreddy
Hylian Freddy | OoT/3D Scarecrow's Song Corruption @HylianFreddy | Uploaded June 2021 | Updated October 2024, 3 days ago.
In this video I show some weird effects you can get by warping away while teaching the scarecrow a song.

When you pull out the Ocarina in front of Bonooru, the game starts recording the notes you play. By triggering a scene load using a frozen trade timer, you can then keep playing notes without the music staff on screen, bypassing certain restrictions like the 8 notes max length.

After the warp, you can pull out the ocarina and start composing the glitchy song. You can also close the ocarina midway through or load other scenes, the recording will not stop.
It will stop if one of these conditions occurs though:
- You release all buttons when the number of notes you played is a multiple of 4 (if you keep holding the previous button when playing a new note this won't happen)
- You play a sequence of notes that makes the recording fail because it overlaps with an existing ocarina song (it seems like this doesn't happen after you played a bunch of notes, I'm not sure)
- You play too many notes, which also makes the recording fail. The maximum number seems to be 16 for OoT and about 100 for OoT3D.

When you're done playing, use the first condition to stop the recording and "confirm" the song (if the recording fails the song won't be saved). At this point pressing buttons doesn't play sounds until you put the ocarina away.

To hear the song playback, you can talk to Bonooru or simply replay the first 8 notes. The song works correctly to summon Pierre as Adult Link, but there are some limitations:
- As adult, you cannot replay songs longer than 8 notes for Bonooru (well, maybe you can by redoing the glitch idk), so it's best to first save a normal song before using the glitch. In fact, after confirming the scarecrow's song as adult, you can change it as child without having to redo the adult part.
- The glitchy song can't be saved permanently, it'll be lost when reloading a file

If the song you play is only 4 notes long, you won't be able to play it on the ocarina unless you're at a spot where the staff appears automatically. Talking to Bonooru still plays the song correctly.

______________________________________

In OoT it's also possible to corrupt the ocarina completely by playing specific sequences of notes. I show an example in the video, but I also got it with other sequences that didn't end with a normal song. I'm not knowledgable enough to be able to find what data is being overwritten to cause this behavior, I'll leave that to more expert people :)
Also, I couldn't get the same effect to trigger in OoT3D.

After the corruption, any time you play a note with the ocarina a song will automatically play, often printing the wrong symbols on the staff. The song played depends on which ones you have unlocked; there is a priority order the game follows to find the first song in the list that can actually be played. It would've been cool if you could play songs you don't have, but that doesn't seem to be the case.
In the video I use the memory editor to delete scarecrow song in order to show the other songs, but you can also trigger them simply by not having confirmed the scarecrow's song as adult on your file.
OoT/3D Scarecrows Song CorruptionOoT Ledge Clip as Child (Death Ledge Clip)OoT3D Water Medallion cutscene skip backupOoT3D DoT Skip without ZL/FW & Double Defense as ChildHow to beat the Running Man (Marathon race in 00:00)OoT3D Easy setup to freeze timersHow to spawn giant Stalchildren without cheatsOoT3D Songs OdditiesOoT3D Chest Storage and Zombie HoveringOoT3D Wrong Warp to Ice Cavern as Child with DHVWOoT3D Shadow Temple skull pot room Skulltula as ChildOoT3D Easy FW WWT & Gerudo Valley TTG documentation

OoT/3D Scarecrow's Song Corruption @HylianFreddy

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER