Non-Game Game Development: Settings Menu Setup @BoardToBitsGames
Non-Game Game Development: Settings Menu Setup  @BoardToBitsGames
Uploaded January 2018 | Updated September 2026, 1 week ago
NOTE: This is just a cosmetic edit of the old video of the same title.

PlayerPrefs aren't ideal for saving game progress, but they're great for things like audio and video settings. We start setting up a simple menu to control music and sound effects volume in our game.

Support Board to Bits on Patreon:
patreon.com/boardtobits
Check out Board To Bits on Facebook: facebook.com/BoardToBits
Non-Game Game Development: Settings Menu SetupUnity Camera Controls, Part 3: Perspective Camera ZoomOrbit Paths in Unity: Understanding EllipsesFlocking Algorithm in Unity, Part 1: IntroductionGame Dev Considerations, Part 3: GameManagersMaking a News Ticker with Unitys UI SystemImperial Assault - Jabbas Realm Campaign IntroSystemic Game Design, Part 3: What is a Systemic Game?Making A Character Controller, Part 1: Basic ControllerFlocking Algorithm in Unity, Part 5: Composite BehaviorsUnity Tutorial: Bar Chart (Part 1)ADDENDUM - Saving Data in Unity: XML Files
Board To Bits Games |

Non-Game Game Development: Settings Menu Setup

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER