ADDENDUM - Saving Data in Unity: XML Files @BoardToBitsGames
ADDENDUM - Saving Data in Unity: XML Files  @BoardToBitsGames
Uploaded March 2016 | Updated September 2026, 1 week ago
This is a follow-up to the XML Files video in the Unity Serialization series. There are a couple points I didn't cover in that video that, in hindsight, I should have gone a little more in-depth about.

RESOURCES:
Solving the Windows-1252 issue with XML and Standalone Player Builds: answers.unity3d.com/questions/42955/codepage-1252-not-supported-works-in-editor-but-no.html
Files for reading XML files in a standalone build (DO NOT PUT IN STREAMING ASSETS FOLDER): drive.google.com/folderview?id=0B1AJ74NkKHw-cFVQaURDaFY1R1E&usp=sharing

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ADDENDUM - Saving Data in Unity: XML Files

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