Flocking Algorithm in Unity, Part 5B: Steered Cohesion Behavior @BoardToBitsGames
Flocking Algorithm in Unity, Part 5B: Steered Cohesion Behavior  @BoardToBitsGames
Uploaded February 2019 | Updated September 2026, 1 week ago
Improving on our cohesion code to avoid sudden directional changes, causing “jerky” movements in agents.

Complete code available on GitHub at github.com/boardtobits/flocking-algorithm
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Flocking Algorithm in Unity, Part 5B: Steered Cohesion Behavior

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