Uploaded September 2016 | Updated September 2026, 1 week ago
Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#.
Before we can start attacking and interacting, we need to know which way our character is facing. Set up a system to detect possible changes in facing and to react accordingly.
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Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#.
Before we can start attacking and interacting, we need to know which way our character is facing. Set up a system to detect possible changes in facing and to react accordingly.
Support Board to Bits on Patreon:
patreon.com/boardtobits
Check out Board To Bits on Facebook: facebook.com/BoardToBits










