Level Editing Progress Update: December 15th, 2024 @thelegendofdevon
Level Editing Progress Update: December 15th, 2024  @thelegendofdevon
Uploaded December 2024 | Updated September 2026, 13 minutes ago
A progress update on our recreation of the first level from Duke Nukem: Time To Kill, a 3D platformer for the PS1 that we are converting to the 2.5D Build Engine that powers Duke Nukem 3D.

We are using Mapster32, the built-in level editor that comes with eDuke32, a sourceport that runs Duke 3D. Converting a platformer to a FPS is a fun challenge, but I am loving the progress we are making.
Level Editing Progress Update: December 15th, 2024DUKE NUKEM 3D - Total Conversions and Mapping - (Retro FPS)DUKE NUKEM 3D USER MAP (#38): DuketroidSIDE QUEST: Ashes - A Post-Apocalyptic GZDoom Lets PlayDUKE NUKEM 3D USER MAP (#02): BobSPX, BobSP3, Just Another Christmas, The Dream, Roch 1-3DUKE NUKEM 3D USER MAP (#05): Duke Mansion (2018) & More!EPISODE 107 -  A Christmas Nightmare (A Duke Nukem 3D TC for the Festive Holidays!)DUKE NUKEM 3D USER MAP (#04): Red Series (2001 - 2013)DUKE NUKEM 3D USER MAP (#09): Lady Killer (2023) & More!DUKE NUKEM 3D USER MAP (#85): Oblivion TC - Episode Two: The Space War (Part 1)EPISODE 126 -  Duke Nukem: Extermination - Boomer Shooter SaturdayEPISODE 105 -  2018 Final Beer Run (A Duke Nukem 3D User Map for the Winter Festive Season!)
The Legend Of Devon |

Level Editing Progress Update: December 15th, 2024

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