Uploaded May 2026 | Updated September 2026, 1 week ago
Up until this point, the game has been mostly stable. There have been a few scattered instances of engine quirks here and there as well as the sheer number of saved games I have slowing down the save and load function, but playing it has generally been a smooth process... until now.
There's something about the eyeless that makes combat with them rather troublesome. The game doesn't quite know how to handle you knocking them prone and the results, while mostly beneficial to the party, are jarring enough to pull you out of the moment and make you notice other little foibles that are going on at the same time.
Twitter: twitter.com/Kikoskia
Patreon: patreon.com/kikoskia
Discord: discordapp.com/invite/X2YUmPh
Up until this point, the game has been mostly stable. There have been a few scattered instances of engine quirks here and there as well as the sheer number of saved games I have slowing down the save and load function, but playing it has generally been a smooth process... until now.
There's something about the eyeless that makes combat with them rather troublesome. The game doesn't quite know how to handle you knocking them prone and the results, while mostly beneficial to the party, are jarring enough to pull you out of the moment and make you notice other little foibles that are going on at the same time.
Twitter: twitter.com/Kikoskia
Patreon: patreon.com/kikoskia
Discord: discordapp.com/invite/X2YUmPh










