Uploaded March 2022 | Updated September 2026, 2 weeks ago
Destruction AllStars may have plenty of cars and explosions, but it is also packed with tons of character and character creation is HARD! So how did we create 17 unique characters, ensuring all of them had their own signature personalities whilst future-proofing ourselves for further additions? Using the “Cat Girl” aka “Tw!nkle R10t” as an example, this talk will discuss our step by step process of creating characters from concept through to launch (and all the fun in between!), the techniques we used to overcome creative blocks and the personal challenges I faced starting the project as an Animator with no experience, through to now being a Senior Animator (5 years on!)
Destruction AllStars may have plenty of cars and explosions, but it is also packed with tons of character and character creation is HARD! So how did we create 17 unique characters, ensuring all of them had their own signature personalities whilst future-proofing ourselves for further additions? Using the “Cat Girl” aka “Tw!nkle R10t” as an example, this talk will discuss our step by step process of creating characters from concept through to launch (and all the fun in between!), the techniques we used to overcome creative blocks and the personal challenges I faced starting the project as an Animator with no experience, through to now being a Senior Animator (5 years on!)










