Konsoll 2015: Gary Napper - Re creating sci-fis original iconic Alien! @Konsoll
Konsoll 2015: Gary Napper - Re creating sci-fis original iconic Alien!  @Konsoll
Uploaded February 2016 | Updated September 2026, 2 weeks ago
GARY NAPPER

Lead Designer Sony Online Entertainment

twitter.com/xopsx
creative-assembly.com

As the former Lead Designer on Alien: Isolation, Gary has expertise in creating game concepts, core gameplay, detailed systems design, including in-game cameras and scenes and has been leading the design side of console and PC projects in his current role. Previously Gary was Lead Designer on Harry Potter and the Deathly Hallows Part 2 before coming to Creative Assembly to join the Alien team. He is responsible for a large part of the game design including many core mechanics, world interactions, system designs and AI behaviours including the Alien creature itself.

With 15 years industry experience and lead positions on many triple A titles, Gary is an experienced designer with a focus on gameplay experience and quality. Gary has shipped over 8 Triple A titles and worked on a wide variety of genres including third person action adventure games, film licenses, racing games, first person shooters, platformers and simulation games. Whilst at EA he won awards for "Creative Achievement" and "Game Design" in yearly company reviews.

His hobbies include participating in game jams, playing basketball, creative writing, board games, and playing as many videogames as time allows. Gary is also a Bafta member and regularly attends industry events to meet and discuss the world of games. Gary's global game jam entry "A Wise Choice" won the global accessibility challenge in 2013.
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Konsoll 2015: Gary Napper - Re creating sci-fi's original iconic Alien!

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