Konsoll 2020: Felicia Prehn - What the Music Industry Can Learn From the Game Industry @Konsoll
Konsoll 2020: Felicia Prehn - What the Music Industry Can Learn From the Game Industry  @Konsoll
Uploaded October 2020 | Updated September 2026, 2 weeks ago
We are thrilled to welcome back a dear member of our Konsoll family, Felicia Prehn for this Konsoll 2020 talk, "What the Music Industry Can Learn From the Game Industry"!

Felicia Prehn is an almost completely blind animation and mobile game producer at Nopia Oy Ltd. They moved to Finland from New York in 2011, and since then have been a vocal advocate for blind and low vision gamers, as well as for disabled immigrants residing in Finland. Since joining Nopia in 2015, Prehn has produced, written, and even voice acted in several advertisements and mobile games. Most recently, they have written and produced "Alvin From Earth". Prehn is also a eurodance artist under the name MC Licia, a parent, a DJ, and a blogger.

Read more: konsoll.org

Follow us on
Facebook: facebook.com/konsollnorway
Twitter: twitter.com/konsollbergen
LinkedIn: linkedin.com/company/konsoll
Konsoll 2020: Felicia Prehn - What the Music Industry Can Learn From the Game IndustryKonsoll 2020: Dan Thronström - How to make a good games pitchMike Jungbluth - Anatomy Of A Hit ReactionKonsoll 2021: Money Talks - Publishing and InvestmentKonsoll 2016:  Dan Cox - From 0-60: Supercharging your JuniorsKonsoll 2019: Scott Warner - Confirming VisionKonsoll 2023: Lisa Anderson - Introduction to Practical AIKonsoll 2023: Shahrin Khan - Waterfall vs Agile & Game Development (Venba edition)Konsoll 2025 - Day 1Konsoll 2023: Anguel Roumenov - Playful Learning: Toward Adaptability and Away from PrescriptionsKonsoll 2013: Marketing Indie Games on a $0 BudgetKonsoll 2023: Peter W. Meldahl - Original fantasy
Konsoll |

Konsoll 2020: Felicia Prehn - What the Music Industry Can Learn From the Game Industry

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER