Uploaded January 2019 | Updated September 2026, 2 weeks ago
In this talk, Johnnemann will discuss the process of creating the critically-acclaimed Where the Water Tastes Like Wine. He will talk about finding talented collaborators and building a single-project team as opposed to a studio, and the extreme changes in the indie marketplace, and how the game attempted to adapt, from 2013 to 2018.
In this talk, Johnnemann will discuss the process of creating the critically-acclaimed Where the Water Tastes Like Wine. He will talk about finding talented collaborators and building a single-project team as opposed to a studio, and the extreme changes in the indie marketplace, and how the game attempted to adapt, from 2013 to 2018.










