Uploaded April 2025 | Updated September 2026, 2 weeks ago
Learn how to import Tiled maps into Godot 4 using tile map layers, including collision shapes and custom tile data, with a focus on using the YATI importer plugin.
Plugin: github.com/Kiamo2/YATI
Maps: github.com/perliedman/tiled-maps
Tiled: mapeditor.org
My Plugins for Making Godot Games ➣
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
ko-fi.com/christutorials
patreon.com/christutorials
chris-tutorials.itch.io
Art Assets
Treasure Hunters by Pixel Frog
pixelfrog-assets.itch.io/treasure-hunters
Learn how to import Tiled maps into Godot 4 using tile map layers, including collision shapes and custom tile data, with a focus on using the YATI importer plugin.
Plugin: github.com/Kiamo2/YATI
Maps: github.com/perliedman/tiled-maps
Tiled: mapeditor.org
My Plugins for Making Godot Games ➣
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
ko-fi.com/christutorials
patreon.com/christutorials
chris-tutorials.itch.io
Art Assets
Treasure Hunters by Pixel Frog
pixelfrog-assets.itch.io/treasure-hunters










![Behavior AI Trees Setup & Character Health - 1 Bit Platformer [Part 7] ~ Godot 4.3
Initial setup for Beehave Behaviour Tree to start building enemy AI for the Invader enemy. We move current health into a Health component as well.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Itch.io ➣ https://chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:21 - Make Gravity and Move and Slide Universals
02:41 - Beehave Plugin
05:24 - BeehaveTree Setup
08:41 - IsDead Conditional Leaf
10:10 - BlackboardKeys Resource
13:44 - Health Component
18:20 - Object Blackboard Setter
21:45 - Blackboard get_value defaults
25:08 - Behaviour Tree Debugger ~ Character Alive
25:36 - Use Health Component in Hitbox Hurtbox
28:42 - Wrapup Behavior AI Trees Setup & Character Health - 1 Bit Platformer [Part 7] ~ Godot 4.3](https://i.ytimg.com/vi/NAN4BbxaapI/mqdefault.jpg)