How to Make a Flying Enemy - 2D Platformer Crash Course in Unity 2022 (Part 22) @ChrisTutorialsYT
How to Make a Flying Enemy - 2D Platformer Crash Course in Unity 2022 (Part 22)  @ChrisTutorialsYT
Uploaded November 2022 | Updated September 2026, 2 weeks ago
Learn how to make an flying enemy that moves between waypoints and ignores gravity for a Unity 2D Platformer game.

Reference Project Patreon Download ➣ patreon.com/posts/2d-platformer-73894085
2D Crash Course Platformer Tutorial Playlist ➣ youtube.com/playlist?list=PLyH-qXFkNSxmDU8ddeslEAtnXIDRLPd_V
Play the Project in Web Browser ➣ chris-tutorials.itch.io/platformer-crash-course-reference-project

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patreon.com/christutorials
chris-tutorials.itch.io
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00:00 - What to Expect
00:30 - Creating FlyingEye Prefab
02:27 - Rigidbody & Animator Components
03:31 - Creating Animation Clips
07:54 - Creating Bite Attack
10:51 - FlyingEye Script
12:53 - Animator Transitions Setup
16:52 - Flying Waypoints Movement
28:41 - FIX: Increase Bite Detection Zone Size
29:48 - FIX: OnStateMachineEnter Skipped by Transition
31:20 - Flip Direction when Flying Left or Right
35:20 - Death State Setup
36:41 - FIX: Enemies Can Take Health Pickup
37:52 - Fade Out Behaviour Delay
39:37 - Make Enemy Fall Straight Down on Death
40:15 - Falling Ground Hit Collider
42:20 - Make Falling on CharacterDeath UnityEvent
45:26 - Wrapup
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How to Make a Flying Enemy - 2D Platformer Crash Course in Unity 2022 (Part 22)

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