Uploaded January 2026 | Updated September 2026, 2 weeks ago
Diving deep into ECS architecture! Why Iām exploring Bevy and Godot ECS for high-performance simulation games, plus major updates for my Grid Placement plugin. Also - Channel update since I got lost in game code for the last 3 months.
š¬ Full Course Playlist:
youtube.com/playlist?list=PLyH-qXFkNSxkFkwlM-Jbd3MXSHrBNlZZS
ā Ko-fi Course Access:
bit.ly/406NOCt
š Patreon Course Access:
bit.ly/45WHdOL
āāā ChrisTutorials Links āāā
š ChrisTutorials ā Docs, Plugins, Courses & Assets: christutorials.com
š Support on Patreon: patreon.com/ChrisTutorials
ā Ko-fi: ko-fi.com/chrisTutorials
š® YouTube Memberships include plugins, assets & courses
Diving deep into ECS architecture! Why Iām exploring Bevy and Godot ECS for high-performance simulation games, plus major updates for my Grid Placement plugin. Also - Channel update since I got lost in game code for the last 3 months.
š¬ Full Course Playlist:
youtube.com/playlist?list=PLyH-qXFkNSxkFkwlM-Jbd3MXSHrBNlZZS
ā Ko-fi Course Access:
bit.ly/406NOCt
š Patreon Course Access:
bit.ly/45WHdOL
āāā ChrisTutorials Links āāā
š ChrisTutorials ā Docs, Plugins, Courses & Assets: christutorials.com
š Support on Patreon: patreon.com/ChrisTutorials
ā Ko-fi: ko-fi.com/chrisTutorials
š® YouTube Memberships include plugins, assets & courses



![Hit & Wander AI Actions ~ 1 Bit Platformer [Part 9] ~ Godot 4.3
Create behavior tree actions for an enemy using Beehave plugin in Godot 4.3.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ⣠https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ⣠https://www.patreon.com/posts/107952055
Itch.io ⣠https://chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ⣠https://pastebin.com/qa4NiTyu
Grid Building Plugin ⣠https://linktr.ee/gridbuilder
World Time Plugin ⣠https://linktr.ee/worldtimeplugin
Item Drops Plugin ⣠https://linktr.ee/itemdrops
⣠Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
⣠Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:30 - Is Hit Condition
02:13 - Play Hit Action
10:20 - Wander Action
14:46 - Movement Stats in Character Stats
18:14 - Exiting Wander Action with Success or Failure
27:10 - Wrapup Hit & Wander AI Actions ~ 1 Bit Platformer [Part 9] ~ Godot 4.3](https://i.ytimg.com/vi/OFlRuRdubgc/mqdefault.jpg)



![Knockback Curve & Movement Invincibility Frames ~ 1 Bit Platformer [Part 18] ~ Godot 4.3
Making Knockback a Speed Curve to Accelerate or Decelerate the Movement and then working on adding extra invulnerability frames by setting invincibility off on a delay timer with the Beehave Behavior Tree for the player.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ⣠https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ⣠https://www.patreon.com/posts/107952055
Itch.io ⣠https://chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ⣠https://pastebin.com/qa4NiTyu
Grid Building Plugin ⣠https://linktr.ee/gridbuilder
World Time Plugin ⣠https://linktr.ee/worldtimeplugin
Item Drops Plugin ⣠https://linktr.ee/itemdrops
⣠Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
⣠Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:27 - Defining a Knockback Force Curve
03:23 - Using Curve in Knockback
10:28 - Knockback Value Tweaks
12:18 - Fix: Player Knockback Movement
14:50 - Adding Invincibility Frames During Movement State
19:04 - Wrapup Knockback Curve & Movement Invincibility Frames ~ 1 Bit Platformer [Part 18] ~ Godot 4.3](https://i.ytimg.com/vi/PZTRfzASLi4/mqdefault.jpg)


