Uploaded April 2023 | Updated September 2026, 2 weeks ago
Learn how to fade the screen in and out and change between level scenes when fade animations finish in Godot 4.
Kofi ~ Scripts Download ➣ ko-fi.com/post/Godot-4-Individual-Tutorial-Scripts-S6S5KPCFY
Art Packs ➣ chris-tutorials.itch.io
Scripts Download on Patreon ➣ patreon.com/posts/81831809
Feature Art in Video ➣ Art Pack anokolisa.itch.io/sidescroller-pixelart-sprites-asset-pack-forest-16x16
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
patreon.com/christutorials
chris-tutorials.itch.io
00:00 - What to Expect
00:23 - Setting Up Transitioner Scene
01:24 - Make a Circle from Gradient Texture
03:25 - Pivot Offset - Scale from Texture Center
04:18 - Create Fade Out and Fade In Animations
07:02 - Main Canvas Setup
08:00 - Transitioner Script
09:23 - Transitions Toggle Button
14:12 - Anchoring Animation to Window Center
15:19 - Slowing Animation Down
15:50 - Load Next Level Scene After Animation
20:19 - Wrapup
Learn how to fade the screen in and out and change between level scenes when fade animations finish in Godot 4.
Kofi ~ Scripts Download ➣ ko-fi.com/post/Godot-4-Individual-Tutorial-Scripts-S6S5KPCFY
Art Packs ➣ chris-tutorials.itch.io
Scripts Download on Patreon ➣ patreon.com/posts/81831809
Feature Art in Video ➣ Art Pack anokolisa.itch.io/sidescroller-pixelart-sprites-asset-pack-forest-16x16
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
patreon.com/christutorials
chris-tutorials.itch.io
00:00 - What to Expect
00:23 - Setting Up Transitioner Scene
01:24 - Make a Circle from Gradient Texture
03:25 - Pivot Offset - Scale from Texture Center
04:18 - Create Fade Out and Fade In Animations
07:02 - Main Canvas Setup
08:00 - Transitioner Script
09:23 - Transitions Toggle Button
14:12 - Anchoring Animation to Window Center
15:19 - Slowing Animation Down
15:50 - Load Next Level Scene After Animation
20:19 - Wrapup









![Behavior AI Trees Setup & Character Health - 1 Bit Platformer [Part 7] ~ Godot 4.3
Initial setup for Beehave Behaviour Tree to start building enemy AI for the Invader enemy. We move current health into a Health component as well.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Itch.io ➣ https://chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:21 - Make Gravity and Move and Slide Universals
02:41 - Beehave Plugin
05:24 - BeehaveTree Setup
08:41 - IsDead Conditional Leaf
10:10 - BlackboardKeys Resource
13:44 - Health Component
18:20 - Object Blackboard Setter
21:45 - Blackboard get_value defaults
25:08 - Behaviour Tree Debugger ~ Character Alive
25:36 - Use Health Component in Hitbox Hurtbox
28:42 - Wrapup Behavior AI Trees Setup & Character Health - 1 Bit Platformer [Part 7] ~ Godot 4.3](https://i.ytimg.com/vi/NAN4BbxaapI/mqdefault.jpg)
