Uploaded November 2022 | Updated September 2026, 2 weeks ago
First part in making a knight enemy for a 2d platformer from scratch. This video focuses on the movement of the knight character including using wall checks to flip the knights movement direction to the opposite.
Reference Project Patreon Download ➣ patreon.com/posts/2d-platformer-73894085
2D Crash Course Platformer Tutorial Playlist ➣ youtube.com/playlist?list=PLyH-qXFkNSxmDU8ddeslEAtnXIDRLPd_V
Play the Project in Web Browser ➣ chris-tutorials.itch.io/platformer-crash-course-reference-project
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
patreon.com/christutorials
chris-tutorials.itch.io
https://linktr.ee/ChrisTutorials
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Master Skills with Skillshare Video Courses ►► skillshare.com/r/user/christutorials?gr_tch_ref=on
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00:00 - What to Expect
00:56 - Map Cleanup
01:15 - Creating Knight Game Object
02:12 - Sprite Sheet Pivot Point
05:24 - Knight Prefab and Basic Components
07:08 - Knight Movement Script
08:14 - Flip Direction when at Walls
15:33 - Physics Layers and Collisions
21:31 - Player & Knight Sorting Layer
22:08 - Wrapup
First part in making a knight enemy for a 2d platformer from scratch. This video focuses on the movement of the knight character including using wall checks to flip the knights movement direction to the opposite.
Reference Project Patreon Download ➣ patreon.com/posts/2d-platformer-73894085
2D Crash Course Platformer Tutorial Playlist ➣ youtube.com/playlist?list=PLyH-qXFkNSxmDU8ddeslEAtnXIDRLPd_V
Play the Project in Web Browser ➣ chris-tutorials.itch.io/platformer-crash-course-reference-project
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
patreon.com/christutorials
chris-tutorials.itch.io
https://linktr.ee/ChrisTutorials
◢ Chris Recommends ◥
Master Skills with Skillshare Video Courses ►► skillshare.com/r/user/christutorials?gr_tch_ref=on
Save Money Shopping Online with Honey Extension ►► joinhoney.com/ref/qd04c25
00:00 - What to Expect
00:56 - Map Cleanup
01:15 - Creating Knight Game Object
02:12 - Sprite Sheet Pivot Point
05:24 - Knight Prefab and Basic Components
07:08 - Knight Movement Script
08:14 - Flip Direction when at Walls
15:33 - Physics Layers and Collisions
21:31 - Player & Knight Sorting Layer
22:08 - Wrapup







![Behavior AI Trees Setup & Character Health - 1 Bit Platformer [Part 7] ~ Godot 4.3
Initial setup for Beehave Behaviour Tree to start building enemy AI for the Invader enemy. We move current health into a Health component as well.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Itch.io ➣ https://chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:21 - Make Gravity and Move and Slide Universals
02:41 - Beehave Plugin
05:24 - BeehaveTree Setup
08:41 - IsDead Conditional Leaf
10:10 - BlackboardKeys Resource
13:44 - Health Component
18:20 - Object Blackboard Setter
21:45 - Blackboard get_value defaults
25:08 - Behaviour Tree Debugger ~ Character Alive
25:36 - Use Health Component in Hitbox Hurtbox
28:42 - Wrapup Behavior AI Trees Setup & Character Health - 1 Bit Platformer [Part 7] ~ Godot 4.3](https://i.ytimg.com/vi/NAN4BbxaapI/mqdefault.jpg)


