Godot OpenVR - Correction on the world scale setting @BastiaanOlij
Godot OpenVR - Correction on the world scale setting  @BastiaanOlij
Uploaded January 2018 | Updated September 2026, 5 days ago
Small video concerning how world scale works in Godot OpenVR

Many thanks to Hugo “Calinou” Locurcio and his excellent port of the Crytek Sponza demo

My fork of this demo with OpenVR changes: github.com/BastiaanOlij/godot-sponza/tree/godot-sponza-vr
The source code to the Godot OpenVR plugin: github.com/BastiaanOlij/godot_openvr

Music:
Cylinder Six by Chris Zabriskie is licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Source: chriszabriskie.com/cylinders
Artist: chriszabriskie.com
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Bastiaan Olij |

Godot OpenVR - Correction on the world scale setting

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