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findlestick | God of War 3:R — Rocket Kratos Tutorial (Advanced Ladder Jumps) @findlestick | Uploaded February 2023 | Updated October 2024, 1 hour ago.
Advanced Ladder Jumps. When Kratos jumps off ladders, he "takes" some of the ladder's properties with him. If you air-dash in this state, the game cancels some of his moves with the air-dash in such a way, that the canceled movements get stuck in some type of loop until you stop air-dashing. This lets you exploit regular movements to do long jumps and high jumps.

Previously it was thought that the ability to control a Ladder Jump’s horizontal dashing was mostly a low%, RNG-reliant, completely unreliable and restrictive technique.

I revisited Ladder Jump in an attempt to make it more versatile. And it turns out that not only are Ladder Jumps more controllable and consistent than I had previously thought, but there are actually two versions: 'Standard Ladder Jump' and 'Sideways-leap Ladder Jump' (when Kratos leaps sideways across a gap, from a ladder). These two versions share some properties, but also differ in significant ways.

Properties that apply to both versions:
-Flicking Rage on-and-off with Blades or Whip equipped, makes Kratos rise. This can be done as many times as you like during your jump. Reliability: %99.99.
-The previous standard ways to get Kratos to rise, apply to both (i.e., Severe Judgment, Glide-method, etc.).
-Side-dashing is much faster than forwards-dashing.
-To air-dash, quickly double-tap R-controller in the direction you want to go. Reliability: %100. (To get super-speed, double-tap *extremely* quickly into a side-dash).
-Whilst dashing, steer Kratos with L2. Reliability: %100.
-Whilst rising, L2 lets you rotate Kratos to aim him in the direction of your next dash. Reliability: %100.
-The ‘Ladder State’ carries-over to swinging grapples, and a Ladder Jump can be restarted after jumping off the grapple.
-Some grapple walls behave as ladders.
-The ladder at City of Olympia seems to have different properties to every other ladder in the game? You can’t seem to do most of the techniques as I’ve covered here.

Notes about “Standard Ladder Jump”:
-You can save your second jump, and one glide, to use at any time during a Ladder Jump. Reliability: %100.
-You only get to use two jumps during the technique. And one jump is immediately used when jumping off the ladder. Reliability: %100.
-You can dash reliably, but only very soon after jumping. Reliability: %100.
-You can do more than two dashes during your Ladder Jump, but only two of them are %100 reliable. After you've used your two %100 reliable dashes, there's only about a 3% chance to get a dash. But you can increase the chance of doing a successful RNG-dash by about 80% if the RNG-dash is done very soon after doing a %100 reliable dash.
-Kratos dies after being in air longer than 17-seconds (since the game thinks he’s falling). So Standard Ladder Jumps have a time-limit (just like regular "Jet Dashes" do).
-If Kratos naturally falls after gliding for too long, he enters a special animation that converts the jump's properties to become identical to those of Sideways-leap Ladder Jump (see below).

Notes about “Sideways-leap Ladder Jump”:
-You cannot use any jumps or glides during your technique (except for the jump you use to get off the ladder).
-You have an infinite number of %100 reliable dashes.
-No air-dash is RNG. You are completely free to maneuver wherever/whenever you want.
-As long as you keep moving, Kratos' death timer won't trigger. So you can theoretically make this jump last forever without Kratos dying.
-If you let Kratos free-fall for a specific amount of time, the jump's properties become identical to those of Standard Ladder Jump (see above).

Points of interest:
1. 0:06 – Demo: Precision control with Ladder Jump.

2. 0:27 – Demo: Dashing immediately after jumping gives two 100%-consistent air-dashes per Ladder Jump.

3. 0:44 – Showing that Kratos rises by flicking rage on-and-off. This technique is available at any time during your jump, without limits on how many times it can be done.

4. 0:54 – L2 while rising lets you rotate Kratos to aim his air-dash.

5. 0:57 – L2 while dashing lets you steer Kratos.

6. 1:10 – You can use one glide anytime, per Ladder Jump.

7. 1:20 – Kratos can resume a Ladder Jump after using a swing grapple.

8. 1:37 – Skipping a cutscene.

9. 1:49 – Saving my second jump to easily glide to the top of the gate at The Gardens.

10. 1:59 – 2:28 – Two demos of super-speed.

11. 2:28 – 3:16 – Demo of Sideways-leap Ladder Jump.

12. 3:17 – Sideways-leap Ladder Jump lets you “magnetically” grab ledges. This needs more tests, as this might give clues as to whether there’s some way to get a universal Magneto Jump. Which might allow us to universally breach walls, floors, chests, grab very high ledges, etc.

13. 3:29 – Ladder Jumps can have all its restrictions removed by gliding, and then letting Kratos drop, before resuming your Ladder Jump.
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God of War 3:R — Rocket Kratos Tutorial (Advanced Ladder Jumps) @findlestick

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