Uploaded August 2021 | Updated September 2026, 9 hours ago
Clear with some mild scoring of this topdown action rpg
developed by Konami in 1993.
Pretty hard beat' em up with rpg element, you gain exp by killing
enemies and collecting item to level up till lvl 30,
every level up grant more power, defence and life,
there's also weapon and armor upgrade scattered around the game.
You can chose from 3 different characters with similar moves
like charge, magic, 360° attack and the ability to defend (very important).
Scoring is pretty boring because you have to kill everything
with your helper (there's three to choose from) so you can land more hit,
and it's mandatory to farm points/exp in Maharishi by hitting a fruit banquet
that doesn't get destroyed unless is displayed entirely,
this strat is also important for survival because
of the levels gained in the process (higher atk/def/life).
The game is full of cameo from previous Konami game
like 2 magic (bomb) from Trigon , twin bee ship and more.
There's also a very good epic soundtrack with unique track for every stage.
I played on japanese version on Wolfmame 0.219 in august 2021
with 30Hz autofire used only in Maharishi (farming section).
Clear with some mild scoring of this topdown action rpg
developed by Konami in 1993.
Pretty hard beat' em up with rpg element, you gain exp by killing
enemies and collecting item to level up till lvl 30,
every level up grant more power, defence and life,
there's also weapon and armor upgrade scattered around the game.
You can chose from 3 different characters with similar moves
like charge, magic, 360° attack and the ability to defend (very important).
Scoring is pretty boring because you have to kill everything
with your helper (there's three to choose from) so you can land more hit,
and it's mandatory to farm points/exp in Maharishi by hitting a fruit banquet
that doesn't get destroyed unless is displayed entirely,
this strat is also important for survival because
of the levels gained in the process (higher atk/def/life).
The game is full of cameo from previous Konami game
like 2 magic (bomb) from Trigon , twin bee ship and more.
There's also a very good epic soundtrack with unique track for every stage.
I played on japanese version on Wolfmame 0.219 in august 2021
with 30Hz autofire used only in Maharishi (farming section).

![ZeroRanger (Normal Mode) 1CC [Type B I-III-VI]
Clear of this fantastic shmup developed by System Erasure
and realesed on Steam in 2018.
Game is a vertical shmup (with some horizontal section) with a palette
composed by only four color (green, orange, black and white),
full of reference to other famous shmup like Gradius, R-type, Cho Ren Sha
and many others but the most distinctive feature is the story mode
that must be completed to unlock the full game, no spoiler on that.
Gameplay is various and dynamic thanks to the adaptive rank system
and a lot of selectable weapon to choose from, unlocked throughout the game,
that give flexibility in dealing with stages and bosses.
Scoring is based mostly on chaining enemies to keep a high multiplier,
easy in the first stages but require an heavy routing later on.
I played more survival than scoring but i did well enough (apart from a very bad stage 1.4)
to earn the ZeroRanger achivement, basically i did all challenge in one run,
so im pretty satisfied.
00:00:00 Intro
00:01:00 Stage 1.1
00:01:58 Arc Adder
00:02:30 Boss 1 (Catastrophe)
00:03:23 Stage 1.2
00:05:24 Artypo
00:06:54 Boss 2 (2nd Apocalypse)
00:07:59 Stage 1.3
00:11:13 Midboss + ZeroRanger form
00:12:18 Boss 3 (Big Zan)
00:14:42 Stage 1.4
00:22:06 Boss 4 (G.u.a.r.d.i.a.n.) bossrush
00:26:56 Stage 2.1
00:27:54 Arc Adder
00:28:31 Boss 5 (Catastrophe + 2nd form)
00:29:51 Stage 2.2
00:31:53 Artypo
00:33:34 Boss 6 (2nd Apocalypse + Onion)
00:35:29 Stage 2.3
00:39:11 Boss 7 (Grapefruit)
00:41:01 Stage 2.4
00:42:50 Final boss (Great Oppressor)
00:46:46 Escape
00:48:48 Mission complete + Credits ZeroRanger (Normal Mode) 1CC [Type B I-III-VI]](https://i.ytimg.com/vi/d5nsK6edFOE/mqdefault.jpg)








